draw-cesium
v1.0.2
Published
Cesium draw工具栏
Downloads
2
Readme
Install
Using npm:
npm install draw-cesium --save
import drawCesium from 'draw-cesium';
Usage
初始化:
this.tracker = new drawCesium(this.viewer)
this.bindGloveEvent()
绑定 Cesium 事件:
bindGloveEvent(){
let handler = new Cesium.ScreenSpaceEventHandler(this.viewer.scene.canvas)
handler.setInputAction(movement => {
let pick = this.viewer.scene.pick(movement.position)
if (!pick) {
return
}
let obj = pick.id
if (!obj || !obj.layerId || this.flag == 0) {
return
}
let objId = obj.objId
//flag为编辑或删除标识,1为编辑,2为删除
if (this.flag === 1) {
switch (obj.shapeType) {
case 'Polygon':
this.flag = 0
this.editPolygon(objId)
break
case 'Polyline':
this.flag = 0
this.editPolyline(objId)
break
case 'Rectangle':
this.flag = 0
this.editRectangle(objId)
break
case 'Circle':
this.flag = 0
this.editCircle(objId)
break
case 'Point':
this.flag = 0
this.editPoint(objId)
break
case 'StraightArrow':
this.flag = 0
this.editStraightArrow(objId)
break
case 'AttackArrow':
this.flag = 0
this.editAttackArrow(objId)
break
case 'PincerArrow':
this.flag = 0
this.editPincerArrow(objId)
break
default:
break
}
} else if (this.flag === 2) {
this.clearEntityById(objId)
}
}, Cesium.ScreenSpaceEventType.LEFT_CLICK)
}
Usage
所有函数:
methods: {
// 绘制点
drawPoint() {
this.flag = 0
this.tracker.trackPoint(position => {
let objId = new Date().getTime()
this.shapeDic[objId] = position
this.showPoint(objId, position)
})
},
showPoint(objId, position) {
let entity = this.viewer.entities.add({
layerId: this.layerId,
objId: objId,
shapeType: 'Point',
position: position,
billboard: {
image: 'images/circle_red.png'
}
})
},
// 编辑点
editPoint(objId) {
let oldPosition = this.shapeDic[objId]
//先移除entity
this.clearEntityById(objId)
//进入编辑状态
this.tracker.pointDrawer.showModifyPoint(
oldPosition,
position => {
this.shapeDic[objId] = position
this.showPoint(objId, position)
},
() => {
this.showPoint(objId, oldPosition)
}
)
},
// 清除单体Id
clearEntityById(objId) {
let entityList = this.viewer.entities.values
if (entityList === null || entityList.length < 1) {
return
}
for (let i = 0; i < entityList.length; i++) {
let entity = entityList[i]
if (entity.layerId === this.layerId && entity.objId === objId) {
this.viewer.entities.remove(entity)
i--
}
}
},
// 绘制线
drawPolyline() {
this.flag = 0
this.tracker.trackPolyline(positions => {
var objId = new Date().getTime()
this.shapeDic[objId] = positions
this.showPolyline(objId, positions)
})
},
showPolyline(objId, positions) {
var material = new Cesium.PolylineGlowMaterialProperty({
glowPower: 0.25,
color: Cesium.Color.fromCssColorString('#00f').withAlpha(0.9)
})
var bData = {
layerId: this.layerId,
objId: objId,
shapeType: 'Polyline',
polyline: {
positions: positions,
clampToGround: true,
width: 8,
material: material
}
}
var entity = this.viewer.entities.add(bData)
},
// 编辑线
editPolyline(objId) {
var oldPositions = this.shapeDic[objId]
//先移除entity
this.clearEntityById(objId)
//进入编辑状态
this.tracker.polylineDrawer.showModifyPolyline(
oldPositions,
positions => {
this.shapeDic[objId] = positions
this.showPolyline(objId, positions)
},
() => {
this.showPolyline(objId, oldPositions)
}
)
},
// 绘制矩形
drawRectangle() {
this.flag = 0
this.tracker.trackRectangle(positions => {
var objId = new Date().getTime()
this.shapeDic[objId] = positions
this.showRectangle(objId, positions)
})
},
showRectangle(objId, positions) {
var material = Cesium.Color.fromCssColorString('#ff0').withAlpha(0.5)
var outlineMaterial = new Cesium.PolylineDashMaterialProperty({
dashLength: 16,
color: Cesium.Color.fromCssColorString('#00f').withAlpha(0.7)
})
var rect = Cesium.Rectangle.fromCartesianArray(positions)
var arr = [
rect.west,
rect.north,
rect.east,
rect.north,
rect.east,
rect.south,
rect.west,
rect.south,
rect.west,
rect.north
]
var outlinePositions = Cesium.Cartesian3.fromRadiansArray(arr)
var bData = {
layerId: this.layerId,
objId: objId,
shapeType: 'Rectangle',
polyline: {
positions: outlinePositions,
clampToGround: true,
width: 2,
material: outlineMaterial
},
rectangle: {
coordinates: rect,
material: material
}
}
var entity = this.viewer.entities.add(bData)
},
// 编辑矩形
editRectangle(objId) {
var oldPositions = this.shapeDic[objId]
//先移除entity
this.clearEntityById(objId)
//进入编辑状态
this.tracker.rectDrawer.showModifyRectangle(
oldPositions,
positions => {
this.shapeDic[objId] = positions
this.showRectangle(objId, positions)
},
() => {
this.showRectangle(objId, oldPositions)
}
)
},
// 绘制多边形
drawPolygon() {
this.flag = 0
this.tracker.trackPolygon(positions => {
var objId = new Date().getTime()
this.shapeDic[objId] = positions
this.showPolygon(objId, positions)
})
},
showPolygon(objId, positions) {
var material = Cesium.Color.fromCssColorString('#ff0').withAlpha(0.5)
var outlineMaterial = new Cesium.PolylineDashMaterialProperty({
dashLength: 16,
color: Cesium.Color.fromCssColorString('#00f').withAlpha(0.7)
})
var outlinePositions = [].concat(positions)
outlinePositions.push(positions[0])
var bData = {
layerId: this.layerId,
objId: objId,
shapeType: 'Polygon',
polyline: {
positions: outlinePositions,
clampToGround: true,
width: 2,
material: outlineMaterial
},
polygon: new Cesium.PolygonGraphics({
hierarchy: positions,
asynchronous: false,
material: material
})
}
var entity = this.viewer.entities.add(bData)
},
// 编辑多边形
editPolygon(objId) {
var oldPositions = this.shapeDic[objId]
//先移除entity
this.clearEntityById(objId)
//进入编辑状态
this.tracker.polygonDrawer.showModifyPolygon(
oldPositions,
positions => {
this.shapeDic[objId] = positions
this.showPolygon(objId, positions)
},
() => {
this.showPolygon(objId, oldPositions)
}
)
},
// 绘制圆
drawCircle() {
this.flag = 0
this.tracker.trackCircle(positions => {
var objId = new Date().getTime()
this.shapeDic[objId] = positions
this.showCircle(objId, positions)
})
},
showCircle(objId, positions) {
var material = Cesium.Color.fromCssColorString('#ff0').withAlpha(0.5)
var outlineMaterial = new Cesium.PolylineDashMaterialProperty({
dashLength: 16,
color: Cesium.Color.fromCssColorString('#f00').withAlpha(0.7)
})
var radiusMaterial = new Cesium.PolylineDashMaterialProperty({
dashLength: 16,
color: Cesium.Color.fromCssColorString('#00f').withAlpha(0.7)
})
var pnts = this.tracker.circleDrawer._computeCirclePolygon(positions)
var dis = this.tracker.circleDrawer._computeCircleRadius3D(positions)
dis = (dis / 1000).toFixed(3)
var text = dis + 'km'
var bData = {
layerId: this.layerId,
objId: objId,
shapeType: 'Circle',
position: positions[0],
label: {
text: text,
font: '16px Helvetica',
fillColor: Cesium.Color.SKYBLUE,
outlineColor: Cesium.Color.BLACK,
outlineWidth: 1,
style: Cesium.LabelStyle.FILL_AND_OUTLINE,
eyeOffset: new Cesium.ConstantProperty(new Cesium.Cartesian3(0, 0, -9000)),
pixelOffset: new Cesium.Cartesian2(16, 16)
},
billboard: {
image: 'images/circle_center.png'
},
polyline: {
positions: positions,
clampToGround: true,
width: 2,
material: radiusMaterial
},
polygon: new Cesium.PolygonGraphics({
hierarchy: pnts,
asynchronous: false,
material: material
})
}
var entity = this.viewer.entities.add(bData)
var outlineBdata = {
layerId: this.layerId,
objId: objId,
shapeType: 'Circle',
polyline: {
positions: pnts,
clampToGround: true,
width: 2,
material: outlineMaterial
}
}
var outlineEntity = this.viewer.entities.add(outlineBdata)
},
// 编辑绘制圆
editCircle(objId) {
var oldPositions = this.shapeDic[objId]
//先移除entity
this.clearEntityById(objId)
//进入编辑状态
this.tracker.circleDrawer.showModifyCircle(
oldPositions,
positions => {
this.shapeDic[objId] = positions
this.showCircle(objId, positions)
},
() => {
this.showCircle(objId, oldPositions)
}
)
},
// 直线箭头
straightArrow() {
this.flag = 0
this.tracker.trackStraightArrow(positions => {
var objId = new Date().getTime()
this.shapeDic[objId] = positions
this.showStraightArrow(objId, positions)
})
},
showStraightArrow(objId, positions) {
var material = Cesium.Color.fromCssColorString('#ff0').withAlpha(0.5)
var outlineMaterial = new Cesium.PolylineDashMaterialProperty({
dashLength: 16,
color: Cesium.Color.fromCssColorString('#f00').withAlpha(0.7)
})
var outlinePositions = [].concat(positions)
outlinePositions.push(positions[0])
var bData = {
layerId: this.layerId,
objId: objId,
shapeType: 'StraightArrow',
polyline: {
positions: outlinePositions,
clampToGround: true,
width: 2,
material: outlineMaterial
},
polygon: new Cesium.PolygonGraphics({
hierarchy: positions,
asynchronous: false,
material: material
})
}
var entity = this.viewer.entities.add(bData)
},
// 编辑直线箭头
editStraightArrow(objId) {
var oldPositions = this.shapeDic[objId]
//先移除entity
this.clearEntityById(objId)
//进入编辑状态
this.tracker.straightArrowDrawer.showModifyStraightArrow(
oldPositions,
positions => {
this.shapeDic[objId] = positions
this.showStraightArrow(objId, positions)
},
() => {
this.showStraightArrow(objId, oldPositions)
}
)
},
// 攻击箭头
attackArrow() {
this.flag = 0
this.tracker.trackAttackArrow((positions, custom) => {
var objId = new Date().getTime()
this.shapeDic[objId] = {
custom: custom,
positions: positions
}
this.showAttackArrow(objId, positions)
})
},
showAttackArrow(objId, positions) {
var material = Cesium.Color.fromCssColorString('#ff0').withAlpha(0.5)
var outlineMaterial = new Cesium.PolylineDashMaterialProperty({
dashLength: 16,
color: Cesium.Color.fromCssColorString('#f00').withAlpha(0.7)
})
var outlinePositions = [].concat(positions)
outlinePositions.push(positions[0])
var bData = {
layerId: this.layerId,
objId: objId,
shapeType: 'AttackArrow',
polyline: {
positions: outlinePositions,
clampToGround: true,
width: 2,
material: outlineMaterial
},
polygon: new Cesium.PolygonGraphics({
hierarchy: positions,
asynchronous: false,
material: material
})
}
var entity = this.viewer.entities.add(bData)
},
// 编辑攻击箭头
editAttackArrow(objId) {
var old = this.shapeDic[objId]
//先移除entity
this.clearEntityById(objId)
this.tracker.attackArrowDrawer.showModifyAttackArrow(
old.custom,
(positions, custom) => {
//保存编辑结果
this.shapeDic[objId] = {
custom: custom,
positions: positions
}
this.showAttackArrow(objId, positions)
},
() => {
this.showAttackArrow(objId, old.positions)
}
)
},
// 钳击箭头
pincerArrow() {
this.flag = 0
this.tracker.trackPincerArrow((positions, custom) => {
var objId = new Date().getTime()
this.shapeDic[objId] = {
custom: custom,
positions: positions
}
this.showPincerArrow(objId, positions)
})
},
showPincerArrow(objId, positions) {
var material = Cesium.Color.fromCssColorString('#ff0').withAlpha(0.5)
var outlineMaterial = new Cesium.PolylineDashMaterialProperty({
dashLength: 16,
color: Cesium.Color.fromCssColorString('#f00').withAlpha(0.7)
})
var outlinePositions = [].concat(positions)
outlinePositions.push(positions[0])
var bData = {
layerId: this.layerId,
objId: objId,
shapeType: 'PincerArrow',
polyline: {
positions: outlinePositions,
clampToGround: true,
width: 2,
material: outlineMaterial
},
polygon: new Cesium.PolygonGraphics({
hierarchy: positions,
asynchronous: false,
material: material
})
}
var entity = this.viewer.entities.add(bData)
},
// 编辑钳击箭头
editPincerArrow(objId) {
var old = this.shapeDic[objId]
//先移除entity
this.clearEntityById(objId)
this.tracker.pincerArrowDrawer.showModifyPincerArrow(
old.custom,
(positions, custom) => {
//保存编辑结果
this.shapeDic[objId] = {
custom: custom,
positions: positions
}
this.showPincerArrow(objId, positions)
},
() => {
this.showPincerArrow(objId, old.positions)
}
)
},
// 坐标查询
posMeasure() {
this.flag = 0
this.tracker.pickPosition((position, lonLat) => {
console.log('坐标查询', position, lonLat)
})
},
// 空间距离
spaceDisMeasure() {
this.flag = 0
this.tracker.pickSpaceDistance((positions, rlt) => {
console.log('空间距离', positions, rlt)
})
},
// 贴地距离
stickDisMeasure() {
this.flag = 0
this.tracker.pickStickDistance((positions, rlt) => {
console.log('贴地距离', positions, rlt)
})
},
// 面积量算
areaMeasure() {
this.flag = 0
this.tracker.pickArea((positions, rlt) => {
console.log('面积量算', positions, rlt)
})
}
}
Copyright (c) 2023-02-09, [email protected]