dr-svg-sprites-hiulit
v0.9.32
Published
Create SVG sprites with PNG fallbacks at needed sizes
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dr-svg-sprites
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Create SVG sprites with PNG fallbacks at needed sizes
Usage
Minimal:
var builder = require("dr-svg-sprites");
var options = {
spriteElementPath: "img/logos",
spritePath: "img/sprites/logo-sprite.svg",
cssPath: "css/logo-sprite.css"
};
builder(options, function () {
// sprite was built
});
would yield the following files:
css/logo-sprite.css
img/sprites/logo-sprite.svg
img/sprites/logo-sprite.png
Advanced:
var builder = require("dr-svg-sprites");
var options = {
name: "tv",
prefix: "dr-logos",
spriteElementPath: "img/logos/tv",
spritePath: "img/sprites",
layout: "packed",
cssPath: "css",
cssSuffix: "less",
cssUnit: "rem",
sizes: {
large: 24,
small: 16
},
refSize: "large"
};
builder(options, function () {
// sprite was built
});
would yield the following files:
css/dr-logos-tv-sprite.less
img/sprites/dr-logos-tv-sprite.svg
img/sprites/dr-logos-tv-sprite-large.png
img/sprites/dr-logos-tv-sprite-small.png
Options
- options.name
- options.spriteElementPath
- options.spritePath
- options.previewPath
- options.cssPath
- options.cssPrefix
- options.cssSuffix
- options.cssSvgPrefix
- options.cssPngPrefix
- options.cssPath
- options.cssUnit
- options.cssBaseFontSize
- options.cssIncludeElementSizes
- options.selector
- options.template
- options.layout
- options.map
- options.unit
- options.refSize
- options.sizes
- options.breakpoints
- options.baseQuery
- options.svgo
- options.svgAttributes
options.name
Type: String
Optional
Used when automatically building stylesheet and image filenames.
options.spriteElementPath
Type: String
or glob pattern
Either the path a folder containing the elements - or a glob pattern (string or array of strings) that matches the elements - to be sprited.
options.spritePath
Type: String
Destination path of the generated sprite images.
If the filename part (ending in .svg
) is omitted it will be built from options.prefix
, options.name
and "sprite"
.
options.previewPath
Type: String
Default value: ""
Optional
The path where to built a preview page.
If the filename part (ending in .html
) is omitted it will be built from options.prefix
, options.name
and "sprite"
.
Default is no preview.
options.cssPath
Type: String
Optional
Destination path of the generated stylesheet.
If a filename part is omitted it will get built from options.cssPrefix
, options.name
, "sprite"
and options.cssSuffix
.
If left blank only svg sprites and png fallbacks are generated.
options.prefix
Type: String
Default value: ""
Optional
Defines a prefix for the name of the sprite stylesheet, images and classnames.
options.cssPrefix
Type: String
Default value: ""
Optional
Defines a prefix for the name of the sprite stylesheet (this overrides options.prefix
if set).
Only used when automatically building stylesheet filenames.
options.cssSuffix
Type: String
Default value: "css"
Optional
Stylesheet filetype suffix.
Only used when automatically building stylesheet filenames.
options.cssSvgPrefix
Type: String
Default value: ".svg"
Optional
Defines a prefix for selectors to target svg sprites.
options.cssPngPrefix
Type: String
Default value: ""
Optional
Defines a prefix for selectors to target png sprites.
Note: If both options.cssSvgPrefix
and options.cssPngPrefix
are empty strings a multiple-background progressive enhancement is used:
background-image: url("my-sprite.png");
background-image: url("my-sprite.svg"), none;
Mentioned on CSS-Tricks: Using SVG.
options.cssUnit
Type: String
Default value: "px"
Optional
Defines the unit used for dimensions and positions in the stylesheet.
Only other unit that is supported (in a meaningful way) is "rem"
- which is used in combination with options.cssBaseFontSize
.
options.cssBaseFontSize
Type: String
Default value: 16
Optional
Used to calculate values when using options.cssUnit
set to "rem"
.
options.cssIncludeElementSizes
Type: Boolean
Default value: true
Optional
If set to false
width
and height
for the svg elements will be omitted from the stylesheet. Useful in combination with a options.layout
of "alt-diagonal"
.
options.selector
Type: Function
Optional
Can be used to customize selectors to support more advanced selector structure and states (like :hover
and :active
).
The function is passed the following arguments:
filename
: The svg element basename, e.g../svg-images/foo.svg
->foo
.tokens
: An object containing tokens that you might want to use in the selector. The following keys will be exposed:prefix
:options.prefix
if used.size
: Ifoptions.sizes
is used this is the current label.state
:options.stateToken
if used.
The default function returns a classname consisting of the svg element basenames (filename without extension) prepended with options.prefix
if set and appended with a size label from options.sizes
if used. options.stateToken
is used to extract and append states to the selector. E.g. filename: foo_hover
, prefix: my
, size: large
, state: _
-> .my-foo-large:hover
.
This is what the default function looks like for reference:
selector: function (filename, tokens) {
var state = "";
if (tokens.state) {
var index = filename.indexOf(tokens.state);
if (index > -1) {
state = ":" + filename.slice(index + tokens.state.length);
filename = filename.slice(0, index);
}
}
var parts = [filename];
if (tokens.prefix) {
parts.unshift(tokens.prefix);
}
if (tokens.size) {
parts.push(tokens.size);
}
return "." + parts.join("-") + state;
},
options.stateToken
Type: String
Default value: null
Optional
Defines a token to extract selector states from filenames. See options.selector
.
options.template
Type: String
Default value: "../templates/stylesheet.hbs"
Optional
Defines the path of the Handlebars template to use for generating the stylesheet.
The data object passed to the Handlebars template is a Sprite
instance (see ./lib/Sprite.js
).
Templates have a few internal helpers at their disposal:
url
: Takes a path (String
) and returns a CSS appropriate path.unit
: Adds units to a value (Number
) if needed and also converts frompx
torem
.prefix
: Accepts an array of items (Sprite.sizes[].items
) and a selector prefix (String
). Returns a comma separated prefixed selector for all elements in a size.prefixAll
: Accepts an array of sizes (Sprite.sizes
) and a selector prefix (String
). Returns a comma separated prefixed selector for all elements for all sizes.
options.layout
Type: String
Default value: "horizontal"
Optional
Defines the layout of elements in the sprite. Possible values:
"horizontal"
: Elements are placed side-by-side."vertical"
: Elements are placed above eachother."packed"
: Elements are packed into smallest possible space."diagonal"
: Elements are distributed from top-left to bottom-right corner."alt-diagonal"
: Elements are distributed from bottom-left to top-right corner.
options.map
Type: Object|Function
Default value: null
Optional
Can be used to translate svg element basenames (filename without extension) into desired names. Handy if the basenames don't make good classnames (or contain invalid chars).
If an object is supplied it will be used as a lookup table.
If a function is supplied it will be used to transform the svg element basename.
options.unit
Type: Number
Default value: 5
Defines unit size of the grid the sprite elements snap to.
If options.sizes
is used a default unit size will calculated to ensure placement is across the different sizes.
options.refSize
Type: String|Number
Optional
Defines the basic size of your source svg-elements. All other sizes will be calculated relating to this. It can either be a key from the sizes
option (which refers to a number) or just a raw number.
Notice how one source element is bigger than the refSize
; this ok - as every element is scaled proportionally.
options.sizes
Type: Object
Optional
A hash of size labels and values (Number
- or Array
if used in conjunction with options.breakpoints
- see below) that define the different sizes of the needed sprites.
var options = {
// some options
sizes: {
large: 39,
small: 13
},
refSize: "large",
// more options
};
1 SVG sprite is generated and 2 PNG sprites (1 per defined size).
options.breakpoints
Type: Array
Optional
Let's you define breakpoints or custom media queries for a sprite.
Each value in the array is transformed into a media query string (if it's not already one) via the options.baseQuery
template.
Numbers are automatically prepended px
units.
Values in options.sizes
are expanded to arrays of values; the first value is the default size value used without media queries and each subsequent value is matched with a corresponding options.breakpoints
value.
var options = {
// some options
breakpoints: [530, "80em", "@media only screen and (orientation:portrait)"],
sizes: {
large: [39, 52, 65, 39],
small: [13, 26, 39, 26]
},
// more options
};
Note: No additional PNG fallbacks are generated for breakpoints in the thinking that clients supporting media queries also have SVG support.
options.baseQuery
Type: String
Default value: "@media only screen and (min-width: {{breakpoint}})"
Optional
Used to generate media query strings from the values of options.breakpoints
by replacing the {{breakpoint}}
token with each.
var options = {
// some options
baseQuery: "@media only screen and (monochrome) and (min-width: {{breakpoint}})",
breakpoints: [530, 960, 1280],
sizes: {
large: [39, 52, 65, 39],
small: [13, 26, 39, 26]
},
// more options
};
options.svgo
Type: Object
Optional
This options gives a direct route to configure svgo which is used behind the scene reading and outputting SVG's.
var options = {
// some options
svgo: {
plugins: [
{ mergePaths: false },
{ convertTransforms: false }
]
},
// more options
}
Per default the following plugins are disabled: moveGroupAttrsToElems
, collapseGroups
and removeUselessStrokeAndFill
.
options.svgAttributes
Type: Object
Optional
This options let's you customise the attributes on the root svg tag in the sprite.
Attributes with falsy values (false
, null
, 0
etc) will be omitted from the ouput.
viewBox
, width
, height
and xml namespaces are all handled automatically - no need to add them here.
var options = {
// some options
svgAttributes: {
version: "1.0",
preserveAspectRatio: "xMaxYMax meet"
},
// more options
}
The default attributes values are:
svgAttributes: {
baseProfile: "tiny",
xmlns: "http://www.w3.org/2000/svg",
preserveAspectRatio: "xMinYMin meet"
}
Changelog
0.9.31
Fixed:
- Bug: Clipping of sprite elements due to incorrect interpretation of translate properties.
Changes:
- svgo dependency downgraded from 0.5.5 to 0.4.5.
0.9.30
Fixed:
- Bug:
Fatal error: Cannot read property 'x' of null
by updatinglayout
dependency.
Changes:
- Updated dependencies.
0.9.21
Features:
- Added
options.stateToken
for simpler state handling.
0.9.15
Changes:
- Using
npm shrinkwrap
to avoid surprises via dependencies.
0.9.14
Changes:
- Added defaults for
options.svgo
.
0.9.13
Features:
options.selector
added.
0.9.10
Changes:
- Added solutions for when
options.cssSvgPrefix
andoptions.cssPngPrefix
are empty strings.
0.9.7
Features:
options.svgo
added.options.svgAttributes
added.
Changes:
options.spriteElementPath
now also supports glob patterns.- SVG namespaces are included automatically if used.
- Added tests.
0.9.5
Features:
options.breakpoints
added.options.baseQuery
added.
Changes:
options.sizes
also accepts arrays of values when used in combination withoptions.breakpoints
.- White-space can now be controlled in templates without it getting clobbered.
0.9.0
Features:
options.layout
added.options.map
added.options.template
added.options.previewPath
added.options.cssSvgPrefix
added.options.cssPngPrefix
added.options.cssUnit
added.options.cssBaseFontSize
added.options.cssIncludeElementSizes
added.
Changes:
options.sizes
andoptions.refSize
are now optional (which also means no size tag is added to classnames ifoptions.sizes
is omitted).options.spritePath
andoptions.cssPath
now also accept a full path including filename for simpler configuration.