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doubleoseven

v0.2.1

Published

Javascript library for events-that-behave-like-promises

Downloads

2

Readme

doubleoseven

Javascript library for events-that-behave-like-promises

Goal

Events in Javascript are cool; it's great to run certain code only when an event is fired, after all:

EventManager.on('myEvent', (foo, bar) => {
    // ... do something only now
});

Want to know what's even cooler? Promises! Callbacks suck, and can't be chained. And callback chaining is awesome, because it makes for more readable code. Wouldn't it be swell if we could do something like the following (cfg. the ES6 Promises specification)?

EventManager.on('myEvent')
    .then((foo, bar) => {
        console.log(bar);
        return foo;
    })
    .then(foo => {
        console.log(foo);
    })
    .catch(error => {
        console.log(error);
    })
    .finally(() => {
        console.log('finally!');
    });

For ES6 Promises, this is against specification; a promise is intended to only be resolved once. With this library, we create a [James] Bond which allows you to wrap your event resolution in promise-like chains. Awesome!

Installation

$ npm i doubleoseven
$ yarn add doubleoseven

Choose your package manager; we prefer yarn but npm is also widely used. It doesn't really matter.

Usage

Simply return a new instance of the imported class whenever you want a function to behave in this fashion. E.g.:

import Bond from 'doubleoseven';

class MyService {

    getData() {
        return new Bond((resolve, reject) => {
            // Do your stuff and call either resolve or reject with some value
            EventEmitter.on('someEvent', value => resolve(value));
            EventEmitter.on('someOtherEvent', value => reject(value));
        });
    }

}

And now you can do:

MyService.getData().then(result => {
    // do something...
    return someOtherValue;
}).then(otherValue => {
    // do something else...
    return whateverYouWant;
}).catch(reason => console.error(reason));

Differences from ES6 promises

The static all, allSettled and race methods are not implemented, since they don't really make sense in the context of multiple resolutions.