distributed-eventemitter
v1.2.1
Published
The ultra fast, distributed (multi process and multi server), STOMP based event emitter for Node.js!
Downloads
37
Maintainers
Readme
Why?
The library solve the need of a multi process and multi server oriented messaging API in Node.js. Using the known EventEmitter API, listeners registration and events emitting is super simple. A new 'emitToOne' method allows one-to-one events notification, intended for request/response flows on clustered services. The classic 'emit' method broadcast custom events to local and distributed listeners.
For non-distributed usage of this API (browser, single node process or development) developers can use: process-eventemitter
Quick Start
- Mailer server (A.js):
var EventEmitter = require('distributed-eventemitter');
var events = new EventEmitter(); // host: localhost, port: 61613
events.connect().then(() => {
events.on('email.send', (message, resolve, reject) => {
console.log('sending email...');
//... send email
// ...
resolve('sent');
});
});
- Run mailer server as a cluster with PM2:
pm2 start A.js -i 4 --node-args="--harmony"
- Mailer client (B.js):
var EventEmitter = require('distributed-eventemitter');
var events = new EventEmitter(); // host: localhost, port: 61613
events.connect().then(() => {
events.emitToOne('email.send', {
to: '[email protected]',
subject: 'Hello Node.js',
body: 'Introducing easy distributed messaging for Node.js...'
}, 3000).then((response) => {
if ('sent' === response) {
console.log('email was sent!');
}
}).catch(console.log.bind());
});
- Run mailer client:
node --harmony B.js
Example using ES6 generators
"use strict";
const EventEmitter = require('distributed-eventemitter');
const co = require('co');
const events = new EventEmitter(); // host: localhost, port: 61613
co(function* () {
try {
yield events.connect();
let response = yield events.emitToOne('email.send', {
to: '[email protected]',
subject: 'Hello Node.js',
body: 'Introducing easy distributed messaging for Node.js...'
}, 3000);
if ('sent' === response) {
console.log('email was sent!');
}
yield events.disconnect();
} catch (error) {
console.log('error: ' + error);
}
});
Requirements
Running STOMP compliant server instance. Default client destinations are:
- /topic/distributed-eventemitter: Used for events broadcast (emit)
/queue/distributed-eventemitter: Used for one-to-one events (emitToOne)
If the server require clients to be authenticated, you can use:
{ 'host': 'localhost', 'connectHeaders': { 'heart-beat': '5000,5000', 'host': '', 'login': 'username', 'passcode': 'password' } }
Installation
$ npm install distributed-eventemitter
Features
- Extends eventemitter2. (wildcards are enabled).
- ECMA6 Promise based API.
- Request/Response communication intended for service clusters (emitToOne). Uncaught exceptions automatically invoke 'reject(error.message)'
- Events broadcast to local and distributed listeners (emit)
- Works with any STOMP compliant server (ie. ActiveMQ, RabbitMQ, ...).
- Uses stompit as STOMP client. (automated server reconnection is supported)
Config params
var config = {};
config.destination = 'distributed-eventemitter'; // server topic and queue destinations
config.excludedEvents = []; // events that are not distributed
config.servers = [{
'host': 'localhost',
'port': 61613,
'connectHeaders': {
'heart-beat': '5000,5000',
'host': '',
'login': '',
'passcode': ''
}
}];
config.reconnectOpts = {
maxReconnects: 10;
}
var events = new EventEmitter(config);
For more details about 'servers' and 'reconnectOpts' params please check: http://gdaws.github.io/node-stomp/api/connect-failover/
Internal events
events.on('connected', (emitterId) => {
// triggered when the emitter has been connected to the network (STOMP server)
});
events.on('disconnected', (emitterId) => {
// triggered when the emitter has been disconnected from the network (STOMP server)
});
events.on('error', (error) => {
// triggered when an error occurs in the connection channel.
}):
events.on('connecting', (connector) => {
// triggered when the STOMP client is trying to connect to a server.
}):
events.on('request', (event, request, raw) => {
// triggered before invoke a listener using emitToOne feature
// request data filtering and modification is allowed
// example:
request.data = ('string' === typeof request.data) ? request.data.toUpperCase() : request.data
}):
events.on('response', (event, response, raw) => {
// triggered after invoke a listener using emitToOne feature
// response data filtering and modification is allowed
// example:
if (response.ok)
response.data = ('string' === typeof response.data) ? response.data.toUpperCase() : response.data
else
console.log('error ocurred: ' + response.data.message);
}):
API
getId: Get the emitter instance unique id.
events.getId(); // UUID v4 value
connect: Connect the emitter to the server. Emit the 'connected' event.
events.connect().then(()=> {
console.log('connected');
});
disconnect: Disconnect the emitter from the server. Emit the 'disconnected' event.
events.disconnect().then(()=> {
console.log('disconnected');
});
emitToOne: Notify a custom event to only one target listener (locally or in the network). The method accept only one argument as event data.
events.on('my.event', (data, resolve, reject) => {
if ('hello' === data){
resolve('world');
} else {
reject('invalid args');
}
});
// calling without timeout
events.emitToOne('my.event', 'hello').then((response) => {
console.log('world' === response);
});
// calling with timeout (ms)
events.emitToOne('my.event', {data: 'hello'}, 100).catch((error) => {
console.log('invalid args' === error);
});
Roadmap
- Express integration.
Known limitations
- The feature 'emitAsync' from the EventEmitter2, only work locally(not distributed).
Tests
$ npm install
$ npm test
History changes
1.1.x
- From version 1.1.0+ we use Stompit as STOMP client because Stompjs does not support server reconnections and is also unmaintained.
- No API changes from 1.0 version except the configuration params, since now we consider a list of STOMP servers to connect/reconnect.
1.1.1
- Supporting request/request events intended for pre invocation content filtering and modification.
1.1.2
- Fixing dependencies declaration (due to automatic modification from 'npm update --save').
1.1.3
- Fixing issue on distributed events broadcast(emit) that caused repeated broadcasts.
1.1.4
- Updating dependencies and adding generators example to docs.
1.1.5
- Updating dependencies and docs.
1.1.6
- Improving unexpected error handling when data can't be transmited because the STOMP connection is closed. Produced exceptions are notified as an 'error' event on the emitter.
1.2.0
- Supporting jWebSocket EventBus. JVM based applications using the jWebSocket EventBus component, can communicate with nodejs services through this module.
1.2.1
- Minor source code refactorization.
- Package updates.