discordjs-cmds2
v2.1.0
Published
A simple command parser for discord.js - rewrote version of discordjs-cmds
Downloads
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Readme
👉 JSDOCS
Features
- Simply create commands with invoke aliases, permission level, description and help text by creating a class for each command exteding the
Command
abstract class. - Use whatever you want as Database source to manage permissions and guild prefixes by creating your own database driver extending the
DatabaseInterface
class. - Permission system using permission levels.
- You can also implement your own permission system into discordjs-cmds2 by using the
PermissionInterface
class. - Group your commands together
- Automatically created command list and help message
- You can also replace the default help command with your own just by overwriting the
help
invoke. - Promise-Based safety: Every command will be executed in seperate threads which also will catch all exceptions thrown in the commands code.
- Register your own logger classes based on the
LoggerInterface
if you want to log into a Database or whatever you want to do with it
Usage
main.js
const discordjs = require('discord.js');
const CmdHandler = require('discordjs-cmds2').CmdHandler;
const DbDriver = require('./dbdriver');
// Create instance of discord.js Client
var client = new discordjs.Client();
// Create new instance of Command Handler
var cmdHandler = new CmdHandler(client, { prefix: 'bot!' })
.setDatabaseDriver(DbDriver)
.registerCommand(require('./testcmd'));
client.login('YOURTOKEN');
dbdriver.js
const DatabaseInterface = require('discordjs-cmds2').DatabaseInterface ;
// For this simple example, we just use a JSON file as
// "Database". Of course, you can use a MySql connection
// or something like that for your project.
const database = require('./testdb.json');
module.exports = class DefDbInterface extends DatabaseInterface {
constructor() {
super();
}
getUserPermissionLevel(userID) {
return new Promise((resolve, reject) => {
resolve(database.perms[userID]);
});
}
getGuildPrefix(guildID) {
return new Promise((resolve, reject) => {
resolve(database.guildpres[guildID]);
});
}
}
testcmd.js
const Command = require('discordjs-cmds2').Command;
module.exports = class TestCommand extends Command {
constructor() {
super();
}
get invokes() {
return ['test', 't'];
}
get description() {
return 'Just for testing purposes';
}
get help() {
return '`test` - execute test';
}
exec(options) {
options.channel.send('Test! :ok_hand:');
}
}
For further examples how to use this package, take a look here.
To-Do
- [ ] Sub-Commands
- [ ] External command list (Markdown, HTML, ...)
- [ ] Guild black (and white) listing
- [ ] User black (and white) listing
- [x] Extended logging / Custom logging implementation
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