dfts-qrcode
v1.1.0
Published
tiny and simple-to-use Javascript / TypeScript QR-Code generator library. Fully type-safe and esm module compatible
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dfts-qrcode
dfts-qrcode
is a tiny and simple-to-use Javascript / TypeScript QR-Code generator library.
Fully type-safe and esm module compatible.
Installation
npm:
npm install dfts-qrcode@latest
pnpm:
pnpm install dfts-qrcode@latest
Usage
HTMLImageElement
Without center image
import { generateQrCodeImage } from 'dfts-qrcode';
const { image, dataUrl } = generateQrCodeImage('data');
Options:
generateOptions
generateWithAccessibleOptions
With center image
import { generateQrCodeImage$ } from 'dfts-qrcode';
generateQrCodeImage$('data', {image: {src: './assets/logo.png'}}).then(({image, dataUrl}) => {
...
})
Options:
generateOptions
generateWithAccessibleOptions
generateWithImageOptions
HTMLCanvasElement
Without center image
import { generateQrCodeCanvas } from 'dfts-qrcode';
const qrcode = generateQrCodeCanvas('data');
Options:
generateOptions
With center image
import { generateQrCodeCanvas$ } from 'dfts-qrcode';
generateQrCodeCanvas$('data', {image: {src: './assets/logo.png'}}).then((qrcode) => {
...
})
Options:
generateOptions
generateWithImageOptions
SVG
Without center image
import { generateQrCodeSVG } from 'dfts-qrcode';
const { svg, dataUrl } = generateQrCodeSVG('data');
Options:
generateOptions
generateWithAccessibleOptions
Without center image as string
import { generateQrCodeSVGString } from 'dfts-qrcode';
const svgString = generateQrCodeSVGString('data');
Options:
generateOptions
generateWithAccessibleOptions
With center image
import { generateQrCodeSVG$ } from 'dfts-qrcode';
generateQrCodeSVG$('data', {image: {src: './assets/logo.png'}}).then(({ svg, dataUrl }) => {
...
})
Options:
generateOptions
generateWithAccessibleOptions
generateWithImageOptions
QR-Code Matrix
import { generateQrCodeMatrix } from 'dfts-qrcode';
const qrcodeMatrix = generateQrCodeMatrix('data');
Options:
generateMatrixOptions
Options
import { ColorValueHex } from './types';
export type QRCodeVersion =
| -1
| 0
| 1
| 2
| 3
| 4
| 5
| 6
| 7
| 8
| 9
| 10
| 11
| 12
| 13
| 14
| 15
| 16
| 17
| 18
| 19
| 20
| 21
| 22
| 23
| 24
| 25
| 26
| 27
| 28
| 29
| 30
| 31
| 32
| 33
| 34
| 35
| 36
| 37
| 38
| 39
| 40;
export type QRCodeErrorCorrectionLevel = 'L' | 'M' | 'Q' | 'H';
export type ColorValueHex = `#${string}`;
export type generateMatrixOptions = {
// If undefined or -1, automatically calculated
version?: QRCodeVersion;
// If undefined, automatically calculated
mode?: 'numeric' | 'alphanumeric' | 'octet';
// Defaults to L
errorCorrectionLevel?: QRCodeErrorCorrectionLevel;
// If undefined or -1, automatically calculated
mask?: number;
};
export type generateOptions = generateMatrixOptions & {
// defaults to 5, size in px
size?: number;
// defaults to 4, margin in px
margin?: number;
colors?: {
// defaults to '#FFFFFF', hex color
colorLight?: ColorValueHex;
// defaults to '#00000', hex color
colorDark?: ColorValueHex;
};
};
export type generateWithImageOptions = {
image?: {
src?: string;
height?: number;
width?: number;
};
};
export type generateWithAccessibleOptions = {
alt?: string;
ariaLabel?: string;
title?: string;
};
Error correction level
Error correction capability allows to successfully scan a QR Code even if the symbol is dirty or damaged. Four levels are available to choose according to the operating environment.
Higher levels offer a better error resistance but reduce the symbol's capacity.
If the chances that the QR Code symbol may be corrupted are low (for example if it is showed through a monitor)
is possible to safely use a low error level such as Low
or Medium
.
Possible levels are shown below:
| Level | Error resistance | | ---------------- | :--------------: | | L (Low) | ~7% | | M (Medium) | ~15% | | Q (Quartile) | ~25% | | H (High) | ~30% |
The percentage indicates the maximum amount of damaged surface after which the symbol becomes unreadable.
Error level can be set through options.errorCorrectionLevel
property.
If not specified, the default value is L
.
import { generateQrCodeMatrix } from 'dfts-qrcode';
generateQrCodeMatrix('data', { errorCorrectionLevel: 'M' });
QR Code capacity
Capacity depends on symbol version and error correction level. Also encoding modes may influence the amount of storable data.
The QR Code versions range from version 1 to version 40.
Each version has a different number of modules (black and white dots), which define the symbol's size.
For version 1 they are 21x21
, for version 2 25x25
e so on.
Higher is the version, more are the storable data, and of course bigger will be the QR Code symbol.
The table below shows the maximum number of storable characters in each encoding mode and for each error correction level.
| Mode | L | M | Q | H | | ------------ | ---- | ---- | ---- | ---- | | Numeric | 7089 | 5596 | 3993 | 3057 | | Alphanumeric | 4296 | 3391 | 2420 | 1852 | | Byte | 2953 | 2331 | 1663 | 1273 |
QR Code version can be set through options.version
property.
If no version is specified, the more suitable value will be used. Unless a specific version is required, this option is not needed.
import { generateQrCodeMatrix } from 'dfts-qrcode';
generateQrCodeMatrix('data', { errorCorrectionLevel: 'M', mode: 'octet', version: 1 });
Encoding modes
Modes can be used to encode a string in a more efficient way. A mode may be more suitable than others depending on the string content. A list of supported modes are shown in the table below:
| Mode | Characters | Compression | | ------------ | ---------------------------------------------------------- | ----------------------------------------- | | Numeric | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 | 3 characters are represented by 10 bits | | Alphanumeric | 0–9, A–Z (upper-case only), space, $, %, *, +, -, ., /, : | 2 characters are represented by 11 bits | | Byte | Characters from the ISO/IEC 8859-1 character set | Each characters are represented by 8 bits |