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deusjs

v0.1.1

Published

A very lightweight front-end framework inspired by React but easier to learn

Downloads

3

Readme

npm

DeusJS

[dey-uh s jey-uh s]

A very lightweight front-end framework inspired by React but easier to learn and use.

Warning: This package is new and under development.

If you know HTML and JavaScript, you can learn DeusJS very quickly.

Usage

Get your hands on deusjs.mjs and save it in your project.

Usage with NPM

DeusJS is available on NPM: npm install deusjs -S

or with Yarn (recommended): yarn add deusjs

Including DeusJS in your project

import MyApp from './deusjs.mjs';

With CommonJS

If you're using an environment where CommonJS modules are supported in lieu of ES modules, you'll need deusjs.cjs instead.

const MyApp = require('./deusjs.cjs');

Creating a component

HelloWorld example

index.html:

<!DOCTYPE html>
<html>
	<head>
		<meta charset="UTF-8">
		<title></title>
	</head>
	<body>
		<h1>Loading...</h1>
		<script type="module" src="./helloworld.js"></script>
	</body>
</html>

helloworld.js:

import helloWorldApp from "./deujs.mjs";

class HelloWorldScreen extends helloWorldApp.Cmp {
	title = 'Hello World App';

	state = {
		helloList: [],
	};

	addHello() {
		var helloList = this.state.helloList;
		helloList.push('hello');
		this.set({'helloList': helloList});
	}

	html() {
		return `
			<h1>hello, world!</h1>
			<p>This is the HelloWorldApp.</p>
			<button id="hello-button">say hello</button>
			<div>${this.use(ListMaker, {items: this.state.helloList})}</div>
		`;
	}

	post() {
		this.e.getElementById("hello-button").addEventListener('click', this.addHello);
	}
}

class ListMaker extends helloWorldApp.Cmp {
	html() {
		var items = this.props.items;
		return `
			<ul>
				${items.map(item => `<li>${item}</li>`).join('')}
			</ul>
			<style>
				ul { 
					color: green; 
				}
			</style>
		`;
	}
}

helloWorldApp.go(HelloWorldScreen);

Insert props into the HTML.

This component gets the contents of the paragraph passed to it as a prop from its parent.

    html() {
        return `
            <p>${this.props.paragraphText}</p>
        `;
    }

Insert JavaScript calculation into the HTML.

This JavaScript placeholder has an expression that will print out the number 4.

    html() {
        return `
            <p>2 + 2 = ${2 + 2}</p>
        `;
    }

Insert another component into the HTML

This is how the sausage is made. You'll be doing this a lot. In this example a component called "SampleText" is inserted.

    html() {
        return `
            <p>${this.use(SampleText)}</p>
        `;
    }

this.use(component[, props])

Updating components

Rerendering can only be done through setting state by calling this.set({someKey: someVal}). If you want to rerender, then something changed, and you need to represent that change by tracking a state for something. That being said, calling this.set({}) without changing the value of the state allows you to trigger a rerender if there is some external factor (such as global state) that has caused the return value of html() to change.

this.set({key1: val1[, key2: val2, ...]})

Adding event handlers

Working with event attributes like onClick has limited use with HTML strings and template literals, therefore adding event listeners in the post() function is the way to go. There are other benefits to using this style of event handling, and you may find it preferable anyway.

The long form, which you can modify easily, is:

    post() {
        this.e.querySelectorAll('div#query button.selector')[0].addEventListener('click', this.makeClick);
    }

You'll probably need this quite a bit too, so there's some shorthand:

    post() {
        this.$('div#query button.selector', 'click', this.makeClick);
    }

Methods to implement

Here are all the member functions you can implement.

  • load() Called when the component is loaded.
  • html() Return the HTML template of your component, called prior to every potential rerender.
  • post() Called after the HTML is rendered.
  • unload() Called when the component is about to unload.

Component data

Some other things you can access:

  • this.props The props passed in from a parent's this.use() or via MyApp.go().
  • this.state The state object resulting from your calls to this.set().
  • this.c Array of children, each in the format of an object with keys n (name), p (props), and c (component).
  • this.p Parent component (will be undefined for the root component).
  • this.e The container element where this component's output is being placed.
  • this.r An internally used rendering flag, modifying this may lead to undefined behaviour.
  • this.i An internally used component ID.

You can manipulate parent and child components, e.g. this.p.set({someKey: someValue}), this circumvents the classic reactive workflow.

Styles

DeusJS needs no special facility for styles. Create global CSS for your app in your root HTML document. Component related CSS can be supplied in the HTML via <style></style> tags, inline styles (via the HTML 'style' attribute), and any manipulation via JavaScript that is needed.

Navigation

Basic navigation is demonstrated above with the HelloWorld example.

MyApp.go(component[, props, method, container])

MyApp.back([numberOfSteps, ..?])

Screen titles are set by the component's title property.

You don't need to configure any navigation paths, the navigation system will just load and render components as needed, and the URL will be appended with the component's name. However you can do this if you want to:

// Register it.
myApp.r['some/uri/here'] = MyComponentClass;

// Use it.
myApp.go('some/uri/here');

These can be dynamically added and deleted at runtime as required.

Transitions

By default components are updated using a DOM diff that makes minimal updates to the DOM. This may not be always desirable as it doesn't allow for transition animations. A component's default attachment method can be set like so:

module.exports = class Example extends MyApp.Cmp {
    m: 2000,
    html() {
        return "Lorem Ipsum Dolor Sit Amet";
    }
}

In this case the component class property m is set to 2000. The "new" element will be appended to the container as a sibling to the "old" element. The "old" element will receive a new class name rm. After 2000ms the "old" element will be removed from the document. It is advisable to use CSS to transition out the "old" element based on the .rm selector. Your "new" element could start invisible or off-screen, and transition into view. Ensure your CSS transitions are done within the time supplied.

To restore default behaviour:

delete this.m;

You can supply a custom DOM attachment function like so:

module.exports = class Example extends MyApp.Cmp {
    m: (element, containerElement) => {
        // Your DOM manipulation code here.
    },
    html() {
        return "Lorem Ipsum Dolor Sit Amet";
    }
}

You can override this when navigating by setting the method arg of myApp.go() using the delay integer, or the callback. Note: the callback also receives a 3rd argument; the component itself.

Events / Triggers / Messaging

Components can communicate and pass data via the event emitter and listeners.

Listening for an event

Components typically use MyApp.on() in their load() function, and MyApp.off() in their unload() function. Alternatively a one-time listener can be created anywhere with MyApp.once().

MyApp.on(eventName[, callback])

MyApp.off(eventName[, callback])

MyApp.once(eventName[, callback])

The callback will receive a single argument which is the data sent by the emitter. And yes, you need to supply the exact same callback to the .off() function as you did in the on() function so it can identify which listener to remove.

Triggering an event or sending data

Components emit an event that another is listening for:

MyApp.emit(eventName[, data])

Global State

Setting global states doesn't trigger any rerender unless you also call this.set({}) within the component that should be rechecked.

MyApp.set({key1: val1[, key2: val2, ...]})

var value = MyApp.state.key1