npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

detect-audio-autoplay

v1.1.1

Published

detects whether the browser can auto-play audio

Downloads

32

Readme

detect-audio-autoplay

stable

Detects whether the browser can auto-play audio. This tries to load a dummy silent MP3 or OGG datauri as an <audio> source, and waits for a 'play' event.

For accurate results, you should call this early in your program, before any user gestures.

This module also contains a different mechanism for detecting Buffer source autoplay, see below

Install

npm install detect-audio-autoplay --save

Example

var autoplay = require('detect-audio-autoplay')

autoplay(function (supported) {
  if (supported) {
    console.log("We can autoplay!")
  } else {
    console.log("Nope, can't autoplay.")
  }
})

Usage

NPM

detect(cb, [defaultTimeout])

Detects whether an <audio> element can autoplay in the current browser. The callback is called with a boolean, true if supported, false otherwise.

If the dummy MP3 or OGG does not play after defaultTimeout (default 300ms), we assume the device cannot autoplay it.

Buffered Autoplay

When using audio through WebAudio on mobile devices, you may need to use a Buffer instead of a MediaElement source. For these devices, we should be using a different detection mechanism.

For example, Android Chrome v48 (tested on Samsung Galaxy S6) does not autoplay <audio> elements, but it does autoplay Buffer sources. This is useful in situations such as WebVR + GearVR demos.

Use the following entry point:

var detectBuffer = require('detect-audio-autoplay/buffer')

Usage:

detectBuffer(cb, [audioContext])

Detects whether a dummy MP3 or OGG can be loaded and decoded using the audioContext (defaults to a new audio context which will get cleaned up).

License

MIT, see LICENSE.md for details.