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descent3mn3tools

v0.1.3

Published

A cross-platform Descent 3 mission parser implemented in node.js.

Downloads

10

Readme

Descent 3 MN3 Tools

A cross-platform Descent 3 mission parser implemented in node.js.

Usage

Descent 3 MN3 Tools is extremely easy to use:

var mn3tools = require("descent3mn3tools");

mn3tools.parse("c:\\Games\\Descent3\\missions\\indika3.mn3", callback(err, file) {
    // Do something with file here!
});

A note that you do not have to separately parse d3.mn3 and d3_2.mn3, this module will include the second MN3 file while querying the first.

Performance notes

Using Descent 3 MN3 Tools is extremely fast when used on a single MN3 file. However, take care that processing an entire directory of MN3 files can take a good amount of time, on the order of minutes for large directories on slow drives. Keep this in mind when writing a front end that queries a large number of MN3 files at once.

MN3 File object properties

Guaranteed properties

Only two properties are guaranteed on a file object:

file.exists - Indicates whether the file exists or not.

file.filename - The original filename passed into the function.

Guaranteed properties on a valid MN3

The following properties will appear on every file that is a valid MN3.

file.entries - The entries in the MN3. This is an array of files the MN3 archive contains.

file.numFiles - The number of files contained within the MN3 archive.

file.offset - The offset in bytes to the first file in the MN3 archive.

Properties on entries

Each entry in file.entries has the following properties.

entry.bytes - The size of the file in bytes.

entry.filename - The filename of the file.

entry.offset - The offset in bytes to the file in the MN3 archive.

Other properties on a valid MN3

The following properties may appear on a valid MN3.

file.author - The author of the mission.

file.description - The description of the mission.

file.gameTypes - An object containing the supported game types by the mission.

file.levels - An array of levels contained in the mission.

file.name - The name of the mission.

file.numLevels - The number of levels in the mission. Note that this may not be accurate, use file.levels.length for a list of valid levels in the mission.

file.urls - An array of URLs that the mission is available to be downloaded from.

Keys and values on game types

Each key in file.gameType indicates the type of game the mission supports.

file.gameTypes.ctf - Indicates the the mission supports capture the flag, or other games that support games that have a goal area for each team.

file.gameTypes.monsterball - Indicates that the mission supports monsterball.

file.gameTypes.multiPlayer - Indicates that the mission is loadable in multiplayer.

file.gameTypes.singlePlayer - Indicates that the mission is loadable in single player.

file.gameTypes.teams - The number of supported teams.

Further, if the mission has additional keywords that indicate unknown game types (such as Guardian), this will be included as a boolean property on file.gameTypes (such as file.gameTypes.guardian).

Properties on levels

Each entry in file.levels may have the following properties.

level.branch - The level to proceed to upon completion of this level.

level.briefing - The filename of the briefing for the level.

level.endMovie - The filename of the movie that plays upon completion of the level.

level.introMovie - The filename of the movie that plays prior to the level.

level.lastLevel - Indicates that this is the last level in the mission pack. Used in missions that have secret levels that come after the last level.

level.mine - The filename of the level file.

level.progress - The filename of the image displayed when the level is loading.

level.score - The filename of the score screen for the level.

level.secret - If the level contains a secret exit, this indicates the level number in the mission to jump to.

History

Version 0.1.3 - 7/26/2015

  • Fixed another bug with the safeexec RegExp extension.

Version 0.1.2 - 7/7/2015

  • Fixed a bug with the safeexec RegExp extension.

Version 0.1.1 - 7/3/2015

  • Fixed bug with assigning the hoard game type.

Version 0.1 - 7/1/2015

  • Initial version.