debug-logger
v0.4.1
Published
A wrapper for visionmedia/debug logger, adding levels and colored output
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debug-logger
A thin wrapper for visionmedia/debug logger, adding levels and colored output.
Overview
visionmedia/debug is a ubitiquous logging library with 1000+ dependants. Given how widespread it is and the convenience of namespaces it is a great logger for library modules.
debug-logger
is a convenience wrapper around debug
that adds level based coloured output. Each instance of debug-logger
will lazily instantiate several instances of debug
such as namespace:info
, namespace:warn
, namespace:error
, etc. All these are configurable. debug-logger
has no dependencies besides debug
.
debug-logger
uses the same syntax as node.js console so you can use it as drop in replacement.
Check and run examples/console.parity.js for more details.
At AppsCot we use debug-logger
in waterline-orientdb.
Instalation
npm install debug-logger -S
Usage
var log = require('debug-logger')('myapp');
log.trace("I'm a trace output");
log.debug("I'm a debug output");
log.log("I'm a log output");
log.info("I'm an info output");
log.warn("I'm a warn output");
log.error("I'm an error output");
Inspect error/object
var err = new Error('error message');
err.stack = 'the stack\nline2\nline3';
log.error('Something failed:', err);
var obj = {
anumber : 1234,
astring : 'str',
adate : new Date(),
aboolean : true
};
log.info("let's inspect 'obj'", obj);
Original debug
instances and enabled property
log.debug.logger()("the debug instance of debug, using 'myapp:debug' namespace");
var debug = debugLogger.debug('myapp:visionmedia');
debug('Nothing tastes better than the original!');
if (log.debug.enabled()) {
// This only runs if environment variable DEBUG includes "myapp:debug" namespace
log.debug("Debug is enabled");
}
util.inspect options
Full util.inspect
options available at nodejs.org.
var debugLogger = require('debug-logger');
debugLogger.inspectOptions = {
colors : true
};
log.info('By enabling colors we get this nice colored example:', {
anumber : 1234,
astring : 'str',
adate : new Date(),
aboolean : true
});
Customize available log levels
debugLogger.levels.error.color = debugLogger.colors.magenta;
debugLogger.levels.error.prefix = 'ERROR ';
var customColorLog = debugLogger('myapp');
customColorLog.error("I'm a 'magenta' error output");
Add log levels
debugLogger.levels.silly = {
color : debugLogger.colors.magenta,
prefix : 'SILLY ',
namespaceSuffix : ':silly'
};
var sillyLog = debugLogger('myapp');
sillyLog.silly("I'm a silly output");
Multiple arguments / util.format style
log.log("Multiple", "arguments", "including", "objects:", { obj: 'obj'}, "makes life easier");
log.warn("util.format style string: %s, number: %d and json: %j.", "foo", 13, { obj: 'json'});
Measure code execution time
log.time('100-elements');
for (var i = 0; i < 100; i++) {
;
}
log.timeEnd('100-elements');
log.time('setTimeout');
setTimeout(function(){
var diff = log.timeEnd('setTimeout', 'debug');
log.trace('log.timeEnd returns diff so it can be reused:', diff);
}, 262);
Inspect object
log.dir({ foo: { bar: 1 } });
log.dir({ foo: { bar: 1 } }, { depth: 0 }, 'warn');
Assert condition
log.assert(1 == 0);
// More elaborate example
var log = require('..').config({
levels: {
fatal: {
color : 5, //magenta
prefix : '',
namespaceSuffix : ':fatal',
level : 6
}
}
})('myapp');
log.assert(1 == 0, 'testing %s %d', 'log.assert', 666, 'fatal');
stderr vs stdout
By default trace, debug, log and info output to stdout while warn and error output to stderr. This is configurable, example:
var log = require('debug')('myapp');
log.trace("goes to stdout!");
log.debug("goes to stdout!");
log.log("goes to stdout!");
log.info("goes to stdout!");
log.warn("goes to stderr");
log.error("goes to stderr");
// outputting only to stdout
var stdout = require('debug').config({ levels: { warn: { fd: 1 }, error: { fd: 1 } } })('stdoutapp');
stdout.warn("goes to stdout!");
stdout.error("goes to stdout!");
Filter by log level (instead of namespace)
export DEBUG_LEVEL=info
Only info level and above logs will be outputted.
More examples in the examples folder.
Reference
Instance Methods
Assuming log is an instance of debug-logger (var log = require('debug-logger')('myapp');
).
log.trace([data][, ...])
log.debug([data][, ...])
log.log([data][, ...])
log.info([data][, ...])
log.warn([data][, ...])
log.error([data][, ...])
Prints the data prepended by log level. If the terminal supports colors, each level will have a specific color. If an Error is provided, the toString() and call stack will be outputted. If an Object is provided the toString() and util.inspect() will be outputted. Example:
myapp:debug I'm a debug output +0ms
myapp:info I'm an info output +1ms
This function can take multiple arguments in a printf()-like way, if formatting elements are not found in the first string then util.inspect is used on each argument.
log([message][, ...])
Outputs the message using the root/default debug
instance, without the level suffix. Example:
myapp I'm a root/default debug instance output +0ms
log[level].logger()
Returns the default debug
instance used by level
.
log[level].enabled()
Boolean indicating if level
's logger is enabled.
log.time(label)
Mark a time.
log.timeEnd(label[, level])
Finish timer, record output. level
will determine the logger used to output the result (defaults to 'log').
Return duration in ms.
log.dir(obj[, options][, level])
Uses util.inspect on obj and prints resulting string to the appropriate logger. This function bypasses any custom inspect() function on obj. An optional options object may be passed that alters certain aspects of the formatted string.
level
will determine the logger used to output the result (defaults to 'log').
log.assert(value[, message][, ...][, level])
Similar to console.assert().
Additionally it outputs the error using the appropriate logger set by level
(defaults to 'error').
Module
.config(obj)
Configures debug-logger. Returns debug-logger
to allow chaining operations.
.debug
Returns visionmedia/debug module.