npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

dbpf-transform

v0.1.0

Published

Browser-friendly TypeScript library for serializing and deserializing DBPF package files used by The Sims 2

Downloads

15

Readme

dbpf-transform

Browser-friendly TypeScript library for serializing and deserializing DBPF package files used by The Sims 2. This may or may not work for DBPF files used by other EA games from that era - I've only tested The Sims 2!

[Note: this package is experimental. Minor version upgrades denote breaking changes.]

Usage

// it's not necessary to import the type here, this is just for demonstration
import { deserialize, serialize, type SimsFile } from 'dbpf-transform';

const inputPackageFile: ArrayBuffer = <an ArrayBuffer representing a .package file>;

const resources: SimsFile[] = deserialize(inputPackageFile);

const outputPackageFile: ArrayBuffer = serialize(resources);

Supported resource types

The output SimsFile array is an array of various types of deserialized DBPF resources of the form:

type SimsFile = {
	meta: {
		typeId: string;
		groupId: number;
		instanceId: number;
		instanceId2?: number; // undefined for DBPF version 1.1, defined for DBPF version 1.2
		location: number;
		size: number;
		isCompressed?: boolean;
	},
	content: <variable>
}

If there is no handler defined for a resource type, content will be an ArrayBuffer containing the original serialized resource data.

If there is a handler defined, the type of content will vary by resource type.

Currently supported resource types:

BCON

type BconContent = {
	filename: string;
	flag: boolean;
	items: number[];
}

BHAV

type BhavContent = {
	filename: string;
	format: number;
	type: number;
	argCount: number;
	localCount: number;
	headerFlag: number;
	treeVersion: number;
	cacheFlags?: number;
	instructions: {
		opcode: number;
		gotoOnTrue: number;
		gotoOnFalse: number;
		nodeVersion?: number;
		operands: number[];
	}[];
}

GLOB

type GlobContent = {
	filename: string;
	semiglobal: string;
}

NREF

type NrefContent = {
	filename: string;
}

OBJD

type ObjdContent = {
	filename: string;
	data: // see src/objd/consts.ts
}

OBJF

type ObjfContent = {
	filename: string;
	header: number[];
	functions: {
		guard: number;
		action: number;
	}[];
}

STR

type StrContent = {
	filename: string;
	formatCode: number;
	stringSets: {
		languageId: number;
		value: string;
		description: string;
	}[];
}

TPRP

type TprpContent = {
	filename: string;
	header: number[];
	params: {
		label: string;
		pdata: number;
	}[];
	locals: string[];
};

TRCN

type TrcnContent = {
	filename: string;
	version: number;
	items: {
		used: number;
		constId: number;
		constName: string;
		desc: string;
		value: number;
		minValue: number;
		maxValue: number;
	}[];
};

TTAB

type HumanMotiveTable = {
	groups: {
		items: {
			min: number;
			delta: number;
			type: number;
		}[];
	}[];
}

type AnimalMotiveTable = {
	groups: {
		items: ({
			min: number;
			delta: number;
			type: number;
		}[])[];
	}[];
};

type TtabContent = {
	filename: string;
	format: number;
	items: {
		action: number;
		guard: number;
		counts?: number[];
		flags: number;
		flags2: number;
		strIndex: number;
		attenuationCode: number;
		attenuationValue: number;
		autonomy: number;
		joinIndex: number;
		uiDisplayType: number;
		facialAnimation: number;
		memoryIterMult: number;
		objectType: number;
		modelTableId: number;
		humanGroups: HumanMotiveTable;
		animalGroups: AnimalMotiveTable | null;
	}[];
}

More information about each resource type can be found at modthesims

Exported types

This package exports each resource content type, along with their associated type guards and some other useful types. To see all exported types, check out the types file!