npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

d3-color-redos-patch

v2.0.0-rc.1

Published

Color spaces! RGB, HSL, Cubehelix, Lab and HCL (Lch).

Downloads

3

Readme

d3-color

Even though your browser understands a lot about colors, it doesn’t offer much help in manipulating colors through JavaScript. The d3-color module therefore provides representations for various color spaces, allowing specification, conversion and manipulation. (Also see d3-interpolate for color interpolation.)

For example, take the color named “steelblue”:

var c = d3.color("steelblue"); // {r: 70, g: 130, b: 180, opacity: 1}

Let’s try converting it to HSL:

var c = d3.hsl("steelblue"); // {h: 207.27…, s: 0.44, l: 0.4902…, opacity: 1}

Now rotate the hue by 90°, bump up the saturation, and format as a string for CSS:

c.h += 90;
c.s += 0.2;
c + ""; // rgb(198, 45, 205)

To fade the color slightly:

c.opacity = 0.8;
c + ""; // rgba(198, 45, 205, 0.8)

In addition to the ubiquitous and machine-friendly RGB and HSL color space, d3-color supports color spaces that are designed for humans:

Cubehelix features monotonic lightness, while CIELAB and its polar form CIELChab are perceptually uniform.

Extensions

For additional color spaces, see:

To measure color differences, see:

Installing

If you use NPM, npm install d3-color. Otherwise, download the latest release. You can also load directly from d3js.org, either as a standalone library or as part of D3. AMD, CommonJS, and vanilla environments are supported. In vanilla, a d3 global is exported:

<script src="https://d3js.org/d3-color.v2.min.js"></script>
<script>

var steelblue = d3.rgb("steelblue");

</script>

Try d3-color in your browser.

API Reference

# d3.color(specifier) <>

Parses the specified CSS Color Module Level 3 specifier string, returning an RGB or HSL color, along with CSS Color Module Level 4 hex specifier strings. If the specifier was not valid, null is returned. Some examples:

  • rgb(255, 255, 255)
  • rgb(10%, 20%, 30%)
  • rgba(255, 255, 255, 0.4)
  • rgba(10%, 20%, 30%, 0.4)
  • hsl(120, 50%, 20%)
  • hsla(120, 50%, 20%, 0.4)
  • #ffeeaa
  • #fea
  • #ffeeaa22
  • #fea2
  • steelblue

The list of supported named colors is specified by CSS.

Note: this function may also be used with instanceof to test if an object is a color instance. The same is true of color subclasses, allowing you to test whether a color is in a particular color space.

# color.opacity

This color’s opacity, typically in the range [0, 1].

# color.rgb() <>

Returns the RGB equivalent of this color. For RGB colors, that’s this.

# color.copy([values]) <>

Returns a copy of this color. If values is specified, any enumerable own properties of values are assigned to the new returned color. For example, to derive a copy of a color with opacity 0.5, say

color.copy({opacity: 0.5})

# color.brighter([k]) <>

Returns a brighter copy of this color. If k is specified, it controls how much brighter the returned color should be. If k is not specified, it defaults to 1. The behavior of this method is dependent on the implementing color space.

# color.darker([k]) <>

Returns a darker copy of this color. If k is specified, it controls how much darker the returned color should be. If k is not specified, it defaults to 1. The behavior of this method is dependent on the implementing color space.

# color.displayable() <>

Returns true if and only if the color is displayable on standard hardware. For example, this returns false for an RGB color if any channel value is less than zero or greater than 255 when rounded, or if the opacity is not in the range [0, 1].

# color.formatHex() <>

Returns a hexadecimal string representing this color in RGB space, such as #f7eaba. If this color is not displayable, a suitable displayable color is returned instead. For example, RGB channel values greater than 255 are clamped to 255.

# color.formatHsl() <>

Returns a string representing this color according to the CSS Color Module Level 3 specification, such as hsl(257, 50%, 80%) or hsla(257, 50%, 80%, 0.2). If this color is not displayable, a suitable displayable color is returned instead by clamping S and L channel values to the interval [0, 100].

# color.formatRgb() <>

Returns a string representing this color according to the CSS Object Model specification, such as rgb(247, 234, 186) or rgba(247, 234, 186, 0.2). If this color is not displayable, a suitable displayable color is returned instead by clamping RGB channel values to the interval [0, 255].

# color.toString() <>

An alias for color.formatRgb.

# d3.rgb(r, g, b[, opacity]) <> # d3.rgb(specifier) # d3.rgb(color)

Constructs a new RGB color. The channel values are exposed as r, g and b properties on the returned instance. Use the RGB color picker to explore this color space.

If r, g and b are specified, these represent the channel values of the returned color; an opacity may also be specified. If a CSS Color Module Level 3 specifier string is specified, it is parsed and then converted to the RGB color space. See color for examples. If a color instance is specified, it is converted to the RGB color space using color.rgb. Note that unlike color.rgb this method always returns a new instance, even if color is already an RGB color.

# d3.hsl(h, s, l[, opacity]) <> # d3.hsl(specifier) # d3.hsl(color)

Constructs a new HSL color. The channel values are exposed as h, s and l properties on the returned instance. Use the HSL color picker to explore this color space.

If h, s and l are specified, these represent the channel values of the returned color; an opacity may also be specified. If a CSS Color Module Level 3 specifier string is specified, it is parsed and then converted to the HSL color space. See color for examples. If a color instance is specified, it is converted to the RGB color space using color.rgb and then converted to HSL. (Colors already in the HSL color space skip the conversion to RGB.)

# d3.lab(l, a, b[, opacity]) <> # d3.lab(specifier) # d3.lab(color)

Constructs a new CIELAB color. The channel values are exposed as l, a and b properties on the returned instance. Use the CIELAB color picker to explore this color space. The value of l is typically in the range [0, 100], while a and b are typically in [-160, +160].

If l, a and b are specified, these represent the channel values of the returned color; an opacity may also be specified. If a CSS Color Module Level 3 specifier string is specified, it is parsed and then converted to the CIELAB color space. See color for examples. If a color instance is specified, it is converted to the RGB color space using color.rgb and then converted to CIELAB. (Colors already in the CIELAB color space skip the conversion to RGB, and colors in the HCL color space are converted directly to CIELAB.)

# d3.gray(l[, opacity]) <>

Constructs a new CIELAB color with the specified l value and a = b = 0.

# d3.hcl(h, c, l[, opacity]) <> # d3.hcl(specifier) # d3.hcl(color)

Equivalent to d3.lch, but with reversed argument order.

# d3.lch(l, c, h[, opacity]) <> # d3.lch(specifier) # d3.lch(color)

Constructs a new CIELChab color. The channel values are exposed as l, c and h properties on the returned instance. Use the CIELChab color picker to explore this color space. The value of l is typically in the range [0, 100], c is typically in [0, 230], and h is typically in [0, 360).

If l, c, and h are specified, these represent the channel values of the returned color; an opacity may also be specified. If a CSS Color Module Level 3 specifier string is specified, it is parsed and then converted to CIELChab color space. See color for examples. If a color instance is specified, it is converted to the RGB color space using color.rgb and then converted to CIELChab. (Colors already in CIELChab color space skip the conversion to RGB, and colors in CIELAB color space are converted directly to CIELChab.)

# d3.cubehelix(h, s, l[, opacity]) <> # d3.cubehelix(specifier) # d3.cubehelix(color)

Constructs a new Cubehelix color. The channel values are exposed as h, s and l properties on the returned instance. Use the Cubehelix color picker to explore this color space.

If h, s and l are specified, these represent the channel values of the returned color; an opacity may also be specified. If a CSS Color Module Level 3 specifier string is specified, it is parsed and then converted to the Cubehelix color space. See color for examples. If a color instance is specified, it is converted to the RGB color space using color.rgb and then converted to Cubehelix. (Colors already in the Cubehelix color space skip the conversion to RGB.)