cube-pts-pack-v1
v3.0.1
Published
- How To - Run in Production inorder to run it , just create index.html file, Run `npm i cube-pts-pack-v1` . then refrence the index.js from the root dir of package from node_modules - Run in Dev NOTE: Project is being written in Typescript
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Readme
cube-pts-pack
How To
Run in Production inorder to run it , just create index.html file, Run
npm i cube-pts-pack-v1
. then refrence the index.js from the root dir of package from node_modulesRun in Dev NOTE: Project is being written in Typescript and transpiled into es6 JS
inorder to run it , just create index.html file, Run
npm i
. then refrence the index.js from the root dir of the working directory
TODOS / Road Map
- Cleaner code
- Refactoring (Reduce code lines, break up functions, isolate modules)
- Flexibility with optional input data
- Chain an onLoad event to notify user particle is active
- Add A few starter docs
- Deploy to Dev env on a template for previewing
- Deploy to Prod
Contributors
How To Use
HTML
`<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<body></body>
<script src="./node_modules/cube-pts-pack/index.js"></script>
<script >
const config = {
connectionThreshold :170,
particlesNumber : 50,
particlesSpeed : 1
}
createParticlesBackDrop(config)
</script>
</html>`
React
`import {createParticlesBackDrop} from "cube-pts-pack-v1"
createParticlesBackDrop()`