css-sprite-loader
v0.3.4
Published
A webpack loader to convert png into sprite image
Downloads
111
Readme
css-sprite-loader
Webpack loader for creating PNG sprites.
Example
Just add a ?sprite
query after background image url:
.foo {
background: url('../assets/gift.png?sprite');
}
Then css-sprite-loader
will generate a sprite image.
.foo {
background: url(/sprite.png?5d40e339682970eb14baf6110a83ddde) no-repeat;
background-position: -100px -0px;
}
Features
Our loader works in a way different to others:
- Easy to toggle whether to use sprite or not by specifying path query.
- Fully support css
background
property, includesbackground-position
,background-size
and others. Make sure there are same effect before and after handling. For example:
.bg-position-and-size {
width: 100px;
height: 150px;
background: url('../images/html.png?sprite') 30px 20px no-repeat;
background-size: 100%;
}
will be newly computed position and size like this:
.bg-position-and-size {
width: 100px;
height: 150px;
background: url('dest/sprite.png?dc5323f7f35c65a3d6c7f253dcc07bad') -101.25px -111.25px / 231px 231px no-repeat;
}
NOTE
- When using
background-position
, value must be pixel and position must be left and top.- When using
background-size
, it is recommended to specify pixelwidth
andheight
properties. New values of background will be computed through them. Otherwise, new values will be computed according to source image size. This may not be consistent with the original display not in some cases.
- Provide two options
retina
andimage-set
to solve high resolution image problem. See below sections retina and image-set.
Install
npm install --save-dev css-sprite-loader
Config
You need add a loader and a plugin in Webpack config file.
const CSSSpritePlugin = require('css-sprite-loader').Plugin;
module.exports = {
...
module: {
rules: [{ test: /\.css$/, use: ['style-loader', 'css-loader', 'css-sprite-loader'] }],
},
plugins: [new CSSSpritePlugin()],
};
Options of background property
sprite param
Whether to pack this image into sprite. Or set which sprite group to pack. For example:
.foo {
background: url('../images/gift.png?sprite');
}
.bar {
background: url('../images/light.png?sprite=sprite-nav');
}
images will be packed into two sprites.
.foo {
background: url('dest/sprite.png?fee16babb11468e0724c07bd3cf2f4cf');
}
.bar {
background: url('dest/sprite-nav.png?56d33b3ab0389c5b349cec93380b7ceb');
}
retina@2x, retina@3x, retina@4x, ...
Whether to use retina images in some resolution. For example, if you have a directory:
images/
angry-birds.png
[email protected]
[email protected]
Then you can write CSS in this form
.baz {
width: 128px;
height: 128px;
background: url('../../fixtures/images/retina/angry-birds.png?sprite&retina@2x&retina@4x');
background-size: 100%;
}
They will be converted to
.baz {
width: 128px;
height: 128px;
background: url('dest/sprite.png?369108fb0a164b04ee10def7ed6d4226') -296px 0 / 424px 424px no-repeat;
}
@media (-webkit-min-device-pixel-ratio: 2), (min-resolution: 2dppx) {
.baz {
background: url('dest/[email protected]?51d951f98092152d8fc56bf3380577e3') -148px 0 / 276px 128px no-repeat;
}
}
@media (-webkit-min-device-pixel-ratio: 4), (min-resolution: 4dppx) {
.baz {
background: url('dest/[email protected]?4a6a7dbace7933efe321b357d4db2fb9') 30px 20px / 213px 102px no-repeat;
}
}
You can also use @2x as default resolution:
images/
[email protected]
[email protected]
[email protected]
.baz {
width: 128px;
height: 128px;
background: url('../../fixtures/images/retina/[email protected]?sprite&retina@1x&retina@4x');
background-size: 100%;
}
This will be converted to
.baz {
width: 128px;
height: 128px;
background: url('dest/sprite.png?369108fb0a164b04ee10def7ed6d4226') 0 0 / 212px 212px no-repeat;
}
@media (-webkit-max-device-pixel-ratio: 1), (max-resolution: 1dppx) {
.baz {
background: url('dest/[email protected]?e5cf95daa8d2c40e290009620b13fba3') 0 0 / 128px 128px no-repeat;
}
}
@media (-webkit-min-device-pixel-ratio: 4), (min-resolution: 4dppx) {
.baz {
background: url('dest/[email protected]?4a6a7dbace7933efe321b357d4db2fb9') 30px 20px / 213px 102px no-repeat;
}
}
NOTE Here, the original image path corresponding to
retina@1x
should be explicitly namedxxx@1x
, and finally it will be packed intosprite@1x
.
image-set function
Image-set function is another way to set different resolution images.
Image-set function feature is in Stage 2. Here is Browsers Compatibility. In this loader, it will be processed by PostCSS.
NOTE If you want to use this feature, make sure that
image-set
won't be processed before css-sprite-loader. For example, before this loader, there is a postcss-loader and plugin of itpostcss-preset-env
willing polyfillimage-set
. You can disable it by setting options like:{ features: { 'image-set-function': false, }, }
For example, if you have a directory:
images/
angry-birds.png
[email protected]
[email protected]
Then you can write CSS in this form
.baz {
width: 128px;
height: 128px;
background: image-set('../images/retina/angry-birds.png?sprite' 1x, '../images/retina/[email protected]?sprite' 2x);
background-size: 100%;
}
This will be converted to
.baz {
width: 128px;
height: 128px;
background: url('dest/sprite.png?369108fb0a164b04ee10def7ed6d4226') 0 0 / 212px 212px no-repeat;
}
@media (-webkit-min-device-pixel-ratio: 2), (min-resolution: 2dppx) {
.baz {
background: url('dest/[email protected]?51d951f98092152d8fc56bf3380577e3') -148px 0 / 276px 128px no-repeat;
}
}
If required, you can specify an image not to be packed or packed in a different group.
.baz {
width: 128px;
height: 128px;
background: image-set(
'../images/retina/angry-birds.png?sprite' 1x,
'../images/retina/[email protected]?sprite-nav' 2x,
'../images/retina/[email protected]' 4x,
);
background-size: 100%;
}
will be converted to
.baz {
width: 128px;
height: 128px;
background: url('dest/sprite.png?e5cf95daa8d2c40e290009620b13fba3') 0 0 / 212px 212px no-repeat;
}
@media (-webkit-min-device-pixel-ratio: 2), (min-resolution: 2dppx) {
.baz {
background: url('dest/[email protected]?369108fb0a164b04ee10def7ed6d4226') -148px 0 / 276px 128px no-repeat;
}
}
@media (-webkit-min-device-pixel-ratio: 4), (min-resolution: 4dppx) {
.baz {
background: url('dest/angry-birds@4x?4a6a7dbace7933efe321b357d4db2fb9') no-repeat;
}
}
loader options
None.
plugin options
defaultName
Default sprite group name.
- Type:
string
- Default:
'sprite'
filename
Output filename format like output. filename of Webpack. The following tokens will be replaced:
[ext]
the extension of the resource[name]
the group name[hash]
the hash of svg file (Buffer) (by default it's the hex digest of the md5 hash, and all file will use hash of the svg file)[<hashType>:hash:<digestType>:<length>]
optionally one can configure- other
hashType
s, i. e.sha1
,md5
,sha256
,sha512
- other
digestType
s, i. e.hex
,base26
,base32
,base36
,base49
,base52
,base58
,base62
,base64
- and
length
the length in chars
- other
Type:
string
Default:
'[name].[ext]?[hash]'
output
Output path of emitted image files, relative to webpack output path. Must be a relative path.
- Type:
string
- Default:
'./'
publicPath
Image public path in css url, same as webpack output.publicPath. This option is for overriding it.
- Type:
string
- Default:
''
padding
The padding between small images in sprite.
- Type:
number
- Default:
20
filter
- Type:
string
- Default:
'all'
Options: 'all'
、'query'
、RegExp
How to filter source image files for merging:
'all'
: All imported images will be merged.'query'
: Only image path with?sprite
query param will be merged.RegExp
: Only image path matched by RegExp
queryParam
Customize key of query param in svg path. Only works when filter: 'query'
.
- Type:
string
- Default:
'sprite'
imageSetFallback
Whether to process images without sprite query in image-set
. They may be no need to polyfill because some browsers already support -webkit-image-set
.
- Type:
boolean
- Default:
false
plugins
Postcss plugins will be processed on related codes after creating sprite image. For example, you can use require('postcss-px-to-viewport')
to convert units of background value.
- Type:
Array
- Default:
[]
Changelog
See Releases