csn-music
v3.2.31
Published
A music library to be used with discord.js to create music bots.
Downloads
19
Readme
About
csn-music is a music module that helps you to play music from chiasenhac.vn.
Installation
Node.js 16.9.0 or newer is required.
npm install csn-music
Basic Usage
const CSNClient = require("csn-music");
const Discord = require("discord.js");
const client = new Discord.Client({
intents: 32767,
});
const csn = new CSNClient(client);
client.on("ready", () => {
console.log(`Logged in as ${client.user.tag}!`);
csn.on("playSong", async (player, song) => {
await player.textChannel.send({
embeds: [
new Discord.EmbedBuilder().setDescription(`Now playing: ${song.title}`),
],
});
});
});
client.on("messageCreate", async (message) => {
if (message.author.bot) return;
if (!message.content) return;
if (message.content.startsWith("!")) {
const args = message.content.split(/[ ]+/g);
const commandName = args.shift().toLowerCase();
if (commandName === "play") {
const query = args.join(" ");
const voiceChannel = message.member.voice.channel;
if (!voiceChannel)
return message.reply(
"You need to be in a voice channel to play music."
);
const searches = await csn.search({
name: query,
limit: 5,
searchType: "music",
requester: message.author,
});
let player;
if (csn.getPlayer(message.guild.id))
player = csn.getPlayer(message.guild.id);
else
player = await csn.createPlayer({
voiceChannel,
textChannel: message.channel,
guild: message.guild,
});
player.addToQueue(searches[0]);
const { title, url, thumbnail } = searches[0];
return message.reply(`Added ${title} to the queue.`);
if (!player.isPlaying && !player.isPaused) player.play();
} else if (commandName === "pause") {
const player = csn.getPlayer(message.guild.id);
if (!player) return await message.channel.send("No player found.");
player.pause();
return await message.channel.send("Paused.");
} else if (commandName === "resume") {
const player = csn.getPlayer(message.guild.id);
if (!player) return await message.channel.send("No player found.");
player.resume();
return await message.channel.send("Resumed.");
} else if (commandName === "stop") {
const player = csn.getPlayer(message.guild.id);
if (!player) return await message.channel.send("No player found.");
player.destroy();
return await message.channel.send("Stopped.");
}
}
});
client.login("token");