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cordova-replay

v0.0.5

Published

Allows to use the iOS's ReplayKit framework

Downloads

8

Readme

cordova-replay

Install

cordova plugin add cordova-replay

Description

This cordova plugin allows to use the ReplayKit framework in iOS. The ReplayKit is a new feature in iOS 9.0, that performs screen / microphone recording. With iOS 10, ReplayKit introduces live streaming as well.

The plugin is referenced by cordova.plugins.Replay.

Methods

- startRecording(isMicrophoneEnabled, successCallback, errorCallback)

  • isRecording [Bool]: ~does the microphone is enabled~ Left for legacy. Microphone is always on by default, the user will be prompted to enable microphone or not.
  • successCallback [Function]: callback triggered when succeed
  • errorCallback [Function]: callback triggered when failed

- stopRecording(successCallback, errorCallback)

  • successCallback [Function]: callback triggered when succeed
  • errorCallback [Function]: callback triggered when failed

- isRecording(successCallback, errorCallback)

  • successCallback [Function]: callback triggered when succeed, 1st parameter is true when recording
  • errorCallback [Function]: callback triggered when failed

- isAvailable(successCallback, errorCallback)

  • successCallback [Function]: callback triggered when succeed, 1st parameter is true if recording is available
  • errorCallback [Function]: callback triggered when failed

- startBroadcast(successCallback, errorCallback)

  • successCallback [Function]: callback triggered when succeed
  • errorCallback [Function]: callback triggered when failed

- stopBroadcast(successCallback, errorCallback)

  • successCallback [Function]: callback triggered when succeed
  • errorCallback [Function]: callback triggered when failed

- isBroadcasting(successCallback, errorCallback)

  • successCallback [Function]: callback triggered when succeed, 1st parameter is true when live streaming
  • errorCallback [Function]: callback triggered when failed

- isBroadcastAvailable(successCallback, errorCallback)

  • successCallback [Function]: callback triggered when succeed, 1st parameter is true simply if >iOS 10.0
  • errorCallback [Function]: callback triggered when failed

Usage sample

// start a screen+mic record, and stop it 5sec later

var isRecording = false;
function startRecord(enableMic) {
	cordova.plugins.Replay.startRecording(enableMic,
		function() {
   	 		isRecording = true;
   	 	}, function(err) {
    		console.log(err);
	    }
	);
};
function stopRecording = function() {
    cordova.plugins.Replay.stopRecording(
       	function() {
       		isRecording = false;
          	console.log('ok!');
        }, function(err) {
      		console.log(err);
        }
	);
}
startRecording(true);
setTimeout(function() {
	stopRecording();	
}, 5000)

Supported Platforms

  • iOS

Troubleshouting

  • be sure to target iOS 9.0 minimum
  • in case of error :
dyld: Library not loaded: @rpath/libswiftCore.dylib

maybe to will need to add @executable_path/Frameworks in the Build Settings > Runpath Search Paths of your xcode project.