cordova-plugin-voxeet2
v1.0.23-5
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Cordova Voxeet Plugin
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Voxeet Cordova Plugin
cordova-plugin-voxeet
This plugin is bridging the Voxeet's Toolkit/ConferenceKit calls. You can interacting with the plugin after the Cordova's deviceReady event.
It is mandatory that you added:
- the iOS platform
cordova platform add ios
- the Android platform
cordova platform add android
Installation
cordova plugin add https://github.com/voxeet/voxeet-cordova-conferencekit
By default the postinstall options will try to build the ios package. To skip the postinstall you can set env variable `VOXEET_SKIP_IOS_BUILD` to true. `export VOXEET_SKIP_IOS_BUILD=true`
iOS
- after
cordova platform add ios
in the project root folder - set
ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES
in Xcode build settings to true
To enable push notification, follow https://github.com/voxeet/voxeet-ios-conferencekit#project-setup
Android
No steps are required
Notification
To enable push notification, follow the steps in the app, for push notification, follow https://github.com/voxeet/android-sdk-sample
Verify that the Voxeet Push Notification services's tags are before the other services registered in the AndroidManifest with the proper priority to prevent Cordova's FCM issues
You also need to make a modification in the generated MainActivity. Using Android Studio or any other IDE :
right before the call to super.onCreate(savedInstanceState);
:
getWindow().addFlags(WindowManager.LayoutParams.FLAG_SHOW_WHEN_LOCKED |
WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD |
WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON |
WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON
);
This call use the following import : import android.view.WindowManager;
- in order to implement properly the push notification, you also need to register the default accepted view if you changed its name. Edit the AndroidManifest.xml file and put this xml node in the :
<meta-data android:name="rn_voxeet_incoming_call_accepted_or_declined" android:value="fully.qualified.package.name.to.the.default.cordova.activity" />
Implementation
Import
You can use the Voxeet and UserInfo classes using the following :
Voxeet
is a singleton from which you will interact with the SDKUserInfo
is a class :- constructor :
(externalId: string, name: string, avatarUrl: string)
- json() : return the corresponding json
- constructor :
initialize without OAuth2
Voxeet.initialize(<your consumer key>: string , <your secret key>: string)
.then(() => {
//if the initialization is ok
})
.catch(err => {
//in case of error
});
initialize with OAuth2
//Voxeet.initializeWithRefresh(accessToken: string , refreshToken: () => Promise<boolean>)
//the callback to be used
const refreshToken = () => {
return new Promise((resolve, reject) => {
//here do your network call to get a new accessToken
//and do resolve(theAccessTokenValue);
});
}
//the actual call to the SDK initialization
Voxeet.initializeWithRefresh("someValidAccessToken" , refreshToken)
.then(() => {
//if the initialization is ok
})
.catch(err => {
//in case of error
});
Session opening
Voxeet.openSession(<userId>: string, <name>: string, <avatarUrl>: string)
.then(() => {
//if the session is started
})
.catch(err => {
//in case of error
});
Start/Stop a conference
You can start a conference with its conferenceId. You can also invite others to join the current conference by using an array of UserInfo
Voxeet.startConference(<conferenceId>: string, <optional participants>: UserInfo[])
.then(() => {
//call made and everything is ok
})
.catch(err => {
//in case of error
});
You can also stop a given conference using the following method which will close the conference.
Voxeet.stopConference()
.then(() => {
//call made and everything is ok
})
.catch(err => {
//in case of error
});
Broadcast a message
Voxeet.sendBroadcastMessage(your_message)
.then(() => {
//message sent
})
.catch(err => {
//error while sending the message
});
Stop the session
Voxeet.closeSession()
.then(() => {
//if the session is closed
})
.catch(err => {
//in case of error
});
Cordova example
var user0 = new UserInfo('0', 'Benoit', 'https://cdn.voxeet.com/images/team-benoit-senard.png');
var user1 = new UserInfo('1', 'Stephane', 'https://cdn.voxeet.com/images/team-stephane-giraudie.png');
var user2 = new UserInfo('2', 'Thomas', 'https://cdn.voxeet.com/images/team-thomas.png');
Voxeet.initialize('consumerKey', 'consumerSecret')
.then(() => Voxeet.openSession(user0))
.then(() => Voxeet.startConference('conferenceId', [user1, user2]))
.then(() => alert("done"))
.error(err => alert(err));
Supported Platforms
- iOS
- Android
License
This code-source is under the GPL-v3 License