controller-input
v0.3.4
Published
Unifies browser user input sources into a simple controller model, useful for loop driven applications like games
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controller-input
Simple, unified user input.
In a browser users have numerous ways to cause input events: they can press a key, move a mouse, touch their screen, or even move a joystick on a gamepad. controller-input
abstracts all of this away while exposing a simple Controller
model capable of handling and normalizing any input a user sends at it.