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conduit-server

v1.0.1

Published

Conduit is a custom Minecraft server written from the ground up in NodeJS

Downloads

4

Readme

Conduit

Conduit is a custom Minecraft server written from the ground up in NodeJS

Example gif

THIS IS NOT MEANT TO BE USED AS A PRACTICAL ALTERNATIVE TO EXISTING SERVERS (yet). I started this for fun to see if I could. Many things do not work.

I would eventually like to make this server feature-complete and have it be a viable replacement for servers like Spigot

Currently only supports offline mode! Logins are NOT authenticated yet!

Implemented (Java Edition Protocol):

  • [x] Server list handshake
  • [x] Server list info
  • [x] Server list ping/pong
  • [x] Login/join handshake
  • [ ] Authentication
  • [x] Server Joining
  • [ ] World rendering
  • [ ] World generating
  • [ ] World saving
  • [ ] World interactions
  • [ ] Player/entity rendering
  • [ ] Player/entity saving
  • [x] Chat
  • [x] Command handling
  • [ ] Implement all vanilla commands
  • [ ] Entity spawning
  • [ ] Movement
  • [ ] Entity interactions
  • [x] Basic plugin system

Implemented (Bedrock Protocol):

Not started

Setup

You can customize the server by passing in several settings into the server object.

new JavaEditionServer(version, [settings]);

Params:

  • version: Minecraft version (IE, 1.12.2)
  • settings: Optional. Minecraft server settings. Supports all vanilla settings, using underscores (_) instead of hyphens (-) (allow-flight becomes allow_flight)

Example

// Creates a 1.12.2 server with custom MOTD and 100 max players
const { JavaEditionServer } = require('conduit-server');

new JavaEditionServer('1.12.2', {
	motd: '§bWelcome to Conduit',
	max_players: 100,
	online_mode: false
});

Plugins

Conduit comes with a simple plugin API. For more information, see the Conduit Plugin repo