command_runner
v1.2.0
Published
Run system commands and return a Promise.
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Command Runner
Node.js module for running system commands and returning a Promise.
Summary
command_runner simply adds some Promise wrappers around the standard Node.js .exec() and .spawn() functions in the child_process module. The API is basically unchanged, but there are some changes in the implementation:
.exec()
Example:
var CR = require('command_runner');
CR.exec('ls -al').then(function (res) {
console.log('exitCode: %i', res.exitCode); // 0
console.log('exitSignal: %s', res.exitSignal); // null
console.log('stdout: %s', res.stdout); // dir listing ....
console.log('stderr: %s', res.stderr); // empty string
console.log('errorMessage: %s', res.errorMessage); // undefined
});
command_runner.exec() always sets the exitCode and exitSignal, even if there is no error (to 0 and null, respectively), where the native Node.js child_process.exec() does not set them unless there is an error.
.spawn()
Example: Running the same command above, in a different way. The important distinction is that a shell is not invoked with spawn().
var CR = require('command_runner');
CR.spawn('ls', ['a', 'l']).then(function (res) {
console.log('exitCode: %i', res.exitCode); // 0
console.log('exitSignal: %s', res.exitSignal); // null
console.log('stdout: %s', res.stdout); // dir listing ....
console.log('stderr: %s', res.stderr); // empty string
console.log('errorMessage: %s', res.errorMessage); // undefined
});
Unlike the native Node.js child_process.spawn(), command_runner.spawn() buffers stdout and stderr streams, and then resolves the promise with the results after the 'close' event is fired from the child process.
Copyright and License
Copyright: (c) 2015 by Kris Walker [email protected] (http://www.kixx.name/)
Unless otherwise indicated, all source code is licensed under the MIT license. See MIT-LICENSE for details.