com.trilitech.tezos-unity-sdk
v2.0.7
Published
Unity SDK for Tezos
Downloads
10
Readme
The Tezos Unity SDK invites developers to discover the future of Web3 gaming with a complete kit that empowers game developers with the ability to:
- Connect to a Tezos wallet
- Utilize data on the blockchain
- Call smart contracts
- True ownership of in-game assets
The Tezos SDK supports Desktop, Android, iOS, and browsers. Beyond allowing game developers to interact with the Tezos blockchain, this SDK is a helpful resource for developing any Tezos decentralized application (dApp).
Install from unitypackage file
You can install TezosUnitySdk via .unitypackage
file. To load a package from a unitypackage file:
- Go to Releases page and download the latest
TezosUnitySdk.unitypackage
. - Open your project in Unity Editor.
- Double-click the
TezosUnitySdk.unitypackage
file to import it into the current project.
Install from a Git URL
You can install the UPM package via directly Git URL. To load a package from a Git URL:
- Open Unity Package Manager window.
- Click the add + button in the status bar.
- The options for adding packages appear.
- Select Add package from git URL from the add menu. A text box and an Add button appear.
- Enter the
https://github.com/trilitech/tezos-unity-sdk.git
Git URL in the text box and click Add. - You may also install a specific package version by using the URL with the specified version.
https://github.com/trilitech/tezos-unity-sdk.git#X.Y.Z
- Please note that the version
X.Y.Z
stated here is to be replaced with the version you would like to get. - You can find all the available releases here.
- The latest available release version is
For more information about what protocols Unity supports, see Git URLs.
Install from NPM
- Navigate to the
Packages
directory of your project. - Adjust the project manifest file
manifest.json
in a text editor. - Ensure
https://registry.npmjs.org/
is part ofscopedRegistries
.- Ensure
com.trilitech
is part ofscopes
. - Add
com.trilitech.tezos-unity-sdk
to thedependencies
, stating the latest version.
- Ensure
A minimal example ends up looking like this. Please note that the version X.Y.Z
stated here is to be replaced
with the latest released version, which is
currently .
{
"scopedRegistries": [
{
"name": "npmjs",
"url": "https://registry.npmjs.org/",
"scopes": [
"com.trilitech"
]
}
],
"dependencies": {
"com.trilitech.tezos-unity-sdk": "X.Y.Z",
...
}
}
- Switch back to the Unity Editor and wait for it to finish importing the added package.
WebGL Support
- Open Unity Editor.
- Navigate to
Packages
and find theTezos Unity SDK
. - Go to
WebGLFrontend/output
and copy theStreamingAssets
andWebGLTemplates
folders. - Navigate to the
Assets
folder of your project and paste copied folders. - This action will create WebGL template folders for your project. Each template is a subfolder within the
WebGLTemplates
folder. Each template subfolder contains anindex.html
file along with any other resources the page needs, such as images or stylesheets. You can choose the appropriate template to use in the WebGL build inProject settings/Player/Web tab/Resolution and Presentation
- By default, unfortunately, Web builds didn't support copy-and-paste operations. To handle them properly, install with
double-clicking
WebGLFrontend/output/WebGLCopyAndPaste.unitypackage
, this action will createWebGLCopyAndPaste
alongside withStreamingAssets
andWebGLTemplates
folders inside your project Assets directory.
Mobiles Support
If you are using SDK on mobile platforms (IOS or Android) you need to build your project with Disabled Managed Stripping Level, otherwise you may encounter assembly errors.
To do this:
- Open Project settings.
- Navigate to Player tab.
- Chose platform-specific settings (Android or IOS).
- Make sure that
Managed Stripping Level
is disabled. (It's in optimization section)