com.sonosthesia.signal
v1.10.0
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Sonosthesia unity signal
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com.sonosthesia.signal
Signals for the Sonosthesia project. Signals are the main building blocks of the Sonosthesia framework architecture. They are based on UniRx data streams and used to generate, modify, map, receive and transfer data between different components. Signals are templated to allow for use with any value type.
Signals API
The API is purposefully minimalistic. It exposes a SignalObservable
and a Broadcast
method.
Relays
SignalRelay
are ScriptableObjects
which allow signals to be fed accross Scene boundaries, from and to Prefab instances.
Targets
Targets are signal receivers which implement reactive behaviour.