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com.nickmaltbie.screenmanager

v3.2.0

Published

Screen Manager to manage and preset UI screens to show to the player.

Downloads

98

Readme

ScreenManager

ScreenManager is an open source project hosted at https://github.com/nicholas-maltbie/ScreenManager

This is an open source project licensed under a MIT License. Feel free to use a build of the project for your own work. If you see an error in the project or have any suggestions, write an issue or make a pull request, I'll happy include any suggestions or ideas into the project.

Installation

Install the latest version of the project by importing a project via git at this URL:

https://github.com/nicholas-maltbie/ScreenManager.git#release/latest

( Or use this path to import without samples )

https://github.com/nicholas-maltbie/ScreenManager.git?path=/Packages/com.nickmaltbie.screenmanager/

If you want to reference a specific tag of the project such as version v3.0.0, add a #release/v3.0.0 to the end of the git URL. An example of importing v3.0.0 would look like this: https://github.com/nicholas-maltbie/ScreenManager.git#release/v3.0.0

For a full list of all tags, check the ScreenManager Tags list on github. I will usually associated a tag with each release of the project.

If you do not include a tag, this means that your project will update whenever you reimport from main. This may cause some errors or problems due to experimental or breaking changes in the project.

You can also import the project via a tarball if you download the source code and extract it on your local machine. Make sure to import via the package manifest defined at Packages\com.nickmaltbie.screenmanager\package.json within the project.

For more details about installing a project via git, see unity's documentation on Installing form a Git URL.

Scoped Registry Install

If you wish to install the project via a Scoped Registry and npm, you can add a scoped registry to your project from all of the com.nickmaltbie packages like this:

"scopedRegistries": [
  {
    "name": "nickmaltbie",
    "url": "https://registry.npmjs.org",
    "scopes": [
      "com.nickmaltbie"
    ]
  }
]

Then, if you want to reference a version of the project, you simply need to include the dependency with a version string and the unity package manager will be able to download it from the registry at https://registry.npmjs.org

"dependencies": {
  "com.nickmaltbie.screenmanager": "3.0.0",
  "com.unity.inputsystem": "1.0.2",
  "com.unity.textmeshpro": "3.0.6"
  // ... other dependencies
}

Sample

You can see a demo of the project running here: https://nickmaltbie.com/ScreenManager/. The project hosted on the website is up to date with the most recent version on the main branch of this github repo and is automatically deployed with each update to the codebase.

Documentation

Documentation on the project and scripting API is found at https://nickmaltbie.com/ScreenManager/docs/ for the latest version of the codebase.