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com.iron-mountain.multiplayer

v1.1.5

Published

Systems and tools for Unity NGO multiplayer.

Downloads

51

Readme

Multiplayer

Version: 1.1.5

Description:

Systems and tools for Unity NGO multiplayer.

Dependencies:

  • com.unity.multiplayer.tools (1.1.1)
  • com.unity.netcode.gameobjects (1.9.1)
  • com.unity.services.relay (1.1.1)
  • com.unity.transport (2.3.0)

Key Scripts & Components:

__ G E N

Iron Mountain. Multiplayer

  1. public class ClientNetworkTransform : NetworkTransform
  2. public class CurrentRoomCode : MonoBehaviour
  3. public class HostGameObject : NetworkBehaviour
    • Methods:
      • public override void OnNetworkSpawn()
      • public override void OnNetworkDespawn()
  4. public class NetworkShutdownButton : MonoBehaviour
  5. public class RelayManager : MonoBehaviour
    • Methods:
      • public void Start()
      • public void CreateRelay()
      • public void JoinRelay(String joinCode)

Iron Mountain. Multiplayer. Chatroom

  1. public class ChatDisplay : MonoBehaviour
  2. public class ChatInput : MonoBehaviour
    • Methods:
      • public void Submit()
  3. public class ChatManager : NetworkBehaviour
    • Actions:
      • public event Action OnAlertAdded
      • public event Action OnMessageAdded
    • Methods:
      • public void AddAlertServerRpc(String alert)
      • public void AddMessageServerRpc(String author, String message)

Iron Mountain. Multiplayer. Clients

  1. public class Client : NetworkBehaviour
    • Actions:
      • public event Action OnDisplayNameChanged
    • Properties:
      • public String DisplayName { get; }
    • Methods:
      • public override void OnNetworkSpawn()
      • public override void OnNetworkDespawn()
  2. public class ClientDisplay : MonoBehaviour
    • Actions:
      • public event Action OnClientChanged
    • Properties:
      • public Client Client { get; set; }
  3. public class ClientDisplayNameText : MonoBehaviour
  4. public class ClientDisplaysManager : MonoBehaviour
    • Methods:
      • public ClientDisplay GetDisplay(Client client)
  5. public static class ClientsManager
  6. public static class LocalClientPrefs
  7. public class LocalPlayerPrefsNameInputField : MonoBehaviour