npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

com.ellyality.editor.toolbar

v1.1.2

Published

This custom tool helps you to test and develop your game easily

Downloads

1

Readme

CustomToolbar

Unity 2019.4+ License: MIT

based on this marijnz unity-toolbar-extender. Also avaliable on Asset Store. Please, review it to make it more popular

image

Why you should use the CustomToolbar?

This custom tool helps you to test and develop your game easily

Installation

(For Unity 2018.3 or later) Using OpenUPM

This package is available on OpenUPM.
You can install it via openupm-cli.

openupm add com.smkplus.customtoolbar

(For Unity 2019.2 or later) Through Unity Package Manager

  • MenuItem - Window - Package Manager
  • Add package from git url
  • paste https://github.com/smkplus/CustomToolbar.git#master

(For Unity 2018.3 or later) Using Git

Find the manifest.json file in the Packages folder of your project and add a line to dependencies field. "com.smkplus.customtoolbar": "https://github.com/smkplus/CustomToolbar.git#master" Or, use UpmGitExtension to install and update the package.

For Unity 2018.2 or earlier

  1. Download a source code zip this page
  2. Extract it
  3. Import it into the following directory in your Unity project
    • Packages (It works as an embedded package. For Unity 2018.1 or later)
    • Assets (Legacy way. For Unity 2017.1 or later)

From Unity Asset Store

  1. https://assetstore.unity.com/packages/tools/utilities/custom-toolbar-189047
  2. Add it to project as usual

Sample scenes to test

You can import sample scenes from package manager.

image


Scene selection dropdown to open scene in editor. Scenes in build have unity icon while selected and appear above splitter in list

image


when you want to clear all playerprefs you have to follow 3 step:

image

but you can easily Clear them by clicking on this button:

image


another button relevant to saving is this button that prevents saving during the gameplay. because sometimes you have to Clear All playerprefs after each test so you can enable this toggle:

Enable Playerprefs:

image

Disable Playerprefs:

image


you can restart the active scene by this button:

image


suppose you want to test your game so you should start game from scene 1(Menu):

image

you have to find scene 1 (Menu):

image

then you should start the game:

image

this button is shortcut to start the game from scene 1:

image


I usually test my games by changing timescale.

image


Also it usefull to test your game with different framerates, to be sure that it is framerate-independent.

image


Button to recompile scripts. Usefull when you working on splitting code into .asmdef

image


Force reserialize selected(in project window) assets. What it does - https://docs.unity3d.com/ScriptReference/AssetDatabase.ForceReserializeAssets.html

image


Force reserialize all assets. Same as previous, but for all assets and takes some time. Use this after adding new asset or updating unity version in order to not spam git history with unwanted changes.

image


You can customize the toolbar on Project Setting

Images~/ProjectSetting-CustomToolbar.png


How to Contribute

Development directory:

  1. Create a project through Unity Hub.
  2. clone repository at Package folder at root of project.
  3. edit codes with your IDE.

image

image

image