coherent-gameface-menu
v3.1.0
Published
A component for Coherent Labs Gameface.
Downloads
3
Readme
The gameface-menu is part of the Gameface custom components suite. As most of the components in this suite it uses slots to allow dynamic content.
Installation
npm i coherent-gameface-menu
Usage with UMD:
<script src="./node_modules/coherent-gameface-menu/dist/menu.production.min.js"></script>
- add the menu component to your html:
<gameface-menu></gameface-menu>
This is all! Load the file in Gameface to see the menu.
Usage with JavaScript:
If you wish to import the GamefaceMenu using JavaScript you can remove the script tag and import it like this:
import { GamefaceMenu, GamefaceLeftMenu, GamefaceBottomMenu, GamefaceRightMenu } from 'coherent-gameface-menu';
or simply
import 'coherent-gameface-menu';
Note that this approach requires a module bundler like Webpack or Rollup to resolve the modules from the node_modules folder.
Usage in the HTML:
The menu component exposes several custom HTML elements:
<gameface-menu>
- the menu component, it has one slot name menu-item; this is where the menu elements go to; by default it is anchored to the top.<menu-item>
- the menu item; provides navigation and onevent handlers<gameface-left-menu>
- a gameface menu that is anchored to the left<gameface-right-menu>
- a gameface menu that is anchored to the right<gameface-bottom-menu>
- a gameface menu that is anchored to the bottom
<gameface-menu>
<menu-item slot="menu-item">Start Game</menu-item>
<menu-item slot="menu-item">Settings</menu-item>
<menu-item slot="menu-item">Credits</menu-item>
</gameface-menu>
This will create a horizontal menu component. Use the orientation attribute to change the layout of the menu to vertical:
<gameface-menu orientation="vertical">
<menu-item slot="menu-item">Start Game</menu-item>
<menu-item slot="menu-item">Settings</menu-item>
<menu-item slot="menu-item">Credits</menu-item>
</gameface-menu>
The supported orientation values are horizontal and vertical.
And you can use one of the anchored menus for easier positioning.
The <menu-item>
element supports all onevent handlers. If you want to execute a
function on click add it as you would normally add it to an HTMLElement:
<gameface-menu orientation="vertical">
<menu-item slot="menu-item" onclick="console.log('Clicked on Start Game.')">Start Game</menu-item>
</gameface-menu>
or pass a function
<script>
function onStartGame() {
console.log('Clicked on Start Game.);
}
</script>
<gameface-menu orientation="vertical">
<menu-item slot="menu-item" onclick="onStartGame()">Start Game</menu-item>
</gameface-menu>
Nesting Menus
You can put a <gameface-menu>
element as a child of <menu-item>
of you want to have a
sub-menu. The nested menu will be automatically displayed on click of the parent menu-item.
It will also be automatically positioned.
<gameface-menu>
<menu-item slot="menu-item">Start Game</menu-item>
<menu-item slot="menu-item">
Settings
<gameface-menu id="settings" orientation="vertical">
<menu-item slot="menu-item">Graphics</menu-item>
<menu-item slot="menu-item">Keyboard</menu-item>
<menu-item slot="menu-item">Mouse</menu-item>
</gameface-menu>
</menu-item>
<menu-item slot="menu-item">Credits</menu-item>
</gameface-menu>
Add the Styles
<link rel="stylesheet" href="coherent-gameface-components-theme.css">
<link rel="stylesheet" href="menus/menu.css">
<link rel="stylesheet" href="menus/bottom/bottom.css">
<link rel="stylesheet" href="menus/left/left.css">
<link rel="stylesheet" href="menus/right/right.css">
To overwrite the default styles, simply create new rules for the class names that you wish to change and include them after the default styles.