npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2025 – Pkg Stats / Ryan Hefner

coat-pixi

v0.2.78

Published

coa_tools importer for pixi

Downloads

179

Readme

coa_tools importer for pixi, details about coa_tools.

Usage

import coa from 'pixi_coa_importer';

coa.loader(
    '/res/samples/', //absolute path to resourses, may be url or anything
    require('/res/samples/test.json')) //json with config
  .then((conf) => {
		let properties = {
			debugTree: true, //print node tree in console
			debugTreeVerbose: true, //print verbose tree
			debugBounds: true, //draw debug bounds
			fonts:{} //fonts ids
		}

		let ui = new coa.ui(conf, properties); //create window
		wind.position.set(width / 2, height / 2);

		ui.layer_name; //Access to exportet layers
		ui.group_name.layer_name; //Access to nested groups

		ui.button.on('pointerdown', ()=>{console.log('click')}); //buttons works with all pixi events
		ui.progress.binding = 0.5; //Set progress bar to half

		ui.gnodes.label_text; //Access to nodes with flag --global

		ui.gbinds.label_text = "Your label"; //Set value of global nodes bind
		ui.gnodes.label_text.updateBinding("Another label"); //You can access to that prop manually

		ui.gbinds.close_btn = function(){}; //Buttons callbacks

		ui.gbinds.list = [{text_area:"text", sprite_area:"srite", btn:function(){}}]; //geterate lists for `list --global type=container`
		ui.gbinds.list.push({...}); //push, pop, insert itc.
		ui.gbinds.list.push({$elementCreated: function(child){}}); //you can handle element creation
		ui.gbinds.siplestList = [true, false, 123] //for nodes without binds counts only array length

		//You can't push in your own array like:
		//let a = [true, true];
		//binds.node = a;
		//a.push(true); //not gonna work
		//binds.node.push(true) //gonna work

});

Text pattenrs

You can draw custom sprites inside text_area and btn text

	PIXI.loader.add('devIcon', 'res/develop.png').load(callback); //preload pixi texture first

	//some abstract coa window
	let wind = new ui(conf, {
		customTextSymbols: { testIcon: PIXI.Texture.from('res/develop.png') }
	});

	//pass <{symbolName}> into text to print that sprite
	window.gbinds.your_text_area = 'some text and inserted icon: <{testIcon}>'

	//will print 11 inside symbol
	window.gbinds.your_text_area1 = 'some text and inserted icon with text: <{testIcon}[11]>'

	//you can combine it whatever you like
	window.gbinds.your_text_area1 = 'some text and inserted icon with text: <{testIcon}[text]{anotherIcon}> <[text under icon]{anotherIcon1}>'