cloud-core-server
v2.0.23
Published
An open-source way to run Minecraft easily on linux using JavaScript.
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Cloud Core is a highly configurable Minecraft Java wrapper, it uses child_process
, express
, websocket
and many other modules to expose your Minecraft Java server to the web.
- HTTP Api for sending commands, requesting the last 100 lines of console and getting the server usage statistics (cpu & ram).
- Websocket support to receive console lines, send commands and start / stop the server.
- A fully automated backup system that backs up your whole server on a bi-weekly / bi-monthly basis.
- Highly customizable with events, and functions to interact with the server from plain javascript.
- Highly secured, only letting users with a certain password connect.
- Logs every command sent into the Minecraft latest log with an optional user field to log a command by a user.
Install
Firstly make sure you have the following dependencies:
- Java 8 or above.
- NodeJS 12 or above.
- Access to SSH on your host.
Install via NPM...
npm install cloud-core-server
To start a server, you need to create a javascript file in the root of your server.
Include Cloud Core into this script by entering this line:
const CloudCore = require("cloud-core-server");
Then make a new instance of CloudCore:
const server = new CloudCore(options);
You need to configure most of the options, download the example-start.js
file to see an example of what you might find, all options and default values are listed here:
core:
core.backups:
remote:
Running
Start your server by installing pm2 and running this command:
pm2 start (your start javascript file) -n (server name)
Your server will now be started. You can use pm2 log (server name)
to view the server log or if there are any errors.
Be careful when you are stopping your server. If you stop your server via pm2 stop (server name)
your server can be shut down incorrectly. Please first stop your server through the web, then stop it via pm2.
You can also start multiple servers using pm2.
Accessing
HTTP GET request to any URL to get the last 100 lines of the console.
HTTP POST request to any URL to send a command.
Make sure you follow authentication rules.
Also have a look at proxying your webserver to ensure security.
$context = [
"http" => [
"method" => "GET",
"header" => "Authorization: <auth code here>"
]
];
$console = file_get_contents("http://localhost:35565/", false, stream_context_create($context))
$ch = curl_init();
curl_setopt($ch, CURLOPT_URL,"http://localhost:35565/");
curl_setopt($ch, CURLOPT_POST, 1);
$authHeaders = array(
"Authorization: <auth code here>",
"Content-type: application/json"
);
curl_setopt($ch, CURLOPT_HTTPHEADER, $authHeaders);
curl_setopt($ch, CURLOPT_POSTFIELDS, json_encode(array("command" => "command here", "user" => "optional user here")));
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
$server_output = curl_exec($ch);
curl_close ($ch);
webSocket = new WebSocket('ws://localhost:35565', 'auth code here');
webSocket.onmessage = (message) => {
let line = message.data;
console.log(line)
};
webSocket.send(JSON.stringify({"action": "command", "command": "command here", "user": "optional user here"}))
Important Note: You must have a ping/pong event every ~10 seconds to keep the websocket connection alive. To do this put ping
for the action
field. The server will return a pong
in raw text. I advise you to have an if statement to make sure you filter it out.
In the websocket, specify the action
field as either: start
, stop
, restart
or kill
.
In HTTP, specify the command
field as either start
, stop
or restart
.
Note: You can still pass the user
field.
All requests include a Authorization
header with the auth code you set in the start.js file.
Pass the authentication code in the protocall for websockets. See Above
It is highly recommended that you proxy your webserver as this does not support https at the moment. Here are some articles on how you can do that.
Setting up NGINX as your proxy server with NodeJS apps
How to Setup Apache As Frontend Proxy for Node.js
Make a GET request to /usage
to return a json array of the server's current CPU load and ram.
$context = [
"http" => [
"method" => "GET",
"header" => "Authorization: <auth code here>"
]
];
$usage = file_get_contents("http://localhost:35565/usage", false, stream_context_create($context))
$usage = json_decode($usage, true);
API
Register an event by doing:
server.on("event name", (params) => {
// do stuff
})
Help
To get help feel free to message me on discord Chezzer#6969
.