claygl-advanced-renderer
v0.1.0
Published
Advanced renderer for ClayGL
Downloads
6
Readme
ClayGL Advanced Renderer
ClayGL advanced renderer provide a full render pipeline which includes:
- Bloom
- Screen Space Ambient Occlusion
- Screen Space Reflection
- Depth of Field
- Color Correction
- ACES Tone Mapping
- FXAA
- Temporal Anti-Aliasing
- Progressive Enhancement on SSAO, SSR, Shadow.
Install from NPM
npm install claygl
npm install claygl-advanced-renderer
Basic Usage
<html>
<head>
<meta charset="utf-8">
<script src="../node_modules/claygl/dist/claygl.js"></script>
<script src="../dist/claygl-advanced-renderer.js"></script>
</head>
<body>
<div id="main"></div>
<script type="text/javascript">
clay.application.create('#main', {
width: window.innerWidth,
height: window.innerHeight,
autoRender: false,
init: function (app) {
this._advancedRenderer = new ClayAdvancedRenderer(app.renderer, app.scene, app.timeline, {
// See full graphic configuration at
// https://github.com/pissang/claygl-advanced-renderer/blob/master/src/defaultGraphicConfig.js
shadow: true
});
// Create a perspective camera.
// First parameter is the camera position. Which is in front of the cube.
// Second parameter is the camera lookAt target. Which is the origin of the world, and where the cube puts.
this._camera = app.createCamera([0, 2, 5], [0, 0, 0]);
// Create a sample cube
this._cube = app.createCube({
color: 'red'
});
// Create a ground
this._ground = app.createPlane();
this._ground.rotation.rotateX(-Math.PI / 2);
this._ground.scale.set(2, 2, 1);
// Create a directional light. The direction is from top right to left bottom, away from camera.
this._mainLight = app.createDirectionalLight([-1, -2, -1]);
this._advancedRenderer.render();
}
})
</script>
</body>
</html>