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ck-hotmap

v0.0.3

Published

> TODO: description

Downloads

1

Readme

ChunkDing 改写的 hotmap 组件

初始化参数

hotMap.create(configObject)

可能的配置属性

  • container:(DOMNode)必填 , 应附加热图画布的 DOM 节点(热​​图将适应节点的大小)
  • backgroundColor:(字符串)可选 , 十六进制代码、颜色名称或 rgb(a) 形式的背景颜色字符串
  • gradient:(对象)可选 表示渐变的对象(语法:数字字符串 [0,1]:颜色字符串),查看示例
  • radius:(数字)可选 每个数据点的半径(如果数据点本身未指定)
  • opacity:(数字) 可选 [0 - 1] 默认值 = .6; 整个热图的全局不透明度。如果设置,它将覆盖 maxOpacity 和 minOpacity!
  • maxOpacity:(数字)可选 [0 - 1] 热图中最高值的最大不透明度。(如果设置了不透明度,将被覆盖)
  • minOpacity:(数字)可选 [0 - 1] 热图中最低值的最小不透明度(如果设置了不透明度,则会被覆盖)
  • onExtremaChange:函数回调 可选 , 传递一个回调来接收极值变化更新。对 DOM 图例很有用。
  • blur:(number) 可选 [0,1] 默认值 = 0.85; 将应用于所有数据点的模糊系数。模糊系数越高,渐变越平滑
  • xField:(字符串) 可选 默认值 = “x”, 数据点中 x 坐标的属性名称
  • yField:(字符串) 可选 默认值 = “y”, 数据点中 y 坐标的属性名称
  • valueField: (字符串) 可选 默认值 = “value”, 数据点中 y 坐标的属性名称

用法

import Hotmap, { HeatmapInitConfig, generateData } from 'ck-hotmap'
// generateData: 生成随机数据的方法
const data = generateData(X轴最大尺寸, Y轴最大尺寸, 随机点总量)
const map = Hotmap.create(ConfigObject: HeatmapInitConfig)
map.setData(data)

实例方法

  • hotmapInstance.addData(对象|数组):
    • 返回: hotmapInstance
    • 描述: 仅使用此功能来动态添加数据点,而不是用于数据初始化!hotmapInstance.addData 将单个或多个数据点添加到热图的数据存储中。
  • hotmapInstance.setData(对象)
    • 返回: hotmapInstance
    • 描述: 使用数据集初始化热图实例。需要“min”、“max”和“data”属性。setData从热图实例中删除所有先前存在的点并重新初始化数据存储。
  • hotmapInstance.setDataMax(数字)
    • 返回: hotmapInstance
    • 描述: 改变数据集的上限并触发完整的重新渲染。
  • hotmapInstance.setDataMin(数字)
    • 返回: hotmapInstance
    • 描述: 更改数据集的下限并触发完整的重新渲染。
  • hotmapInstance.configure(configObject)
    • 返回: hotmapInstance
    • 描述: 在初始化热图实例后重新配置它。触发完整的重新渲染。
  • hotmapInstance.getValueAt(对象)
    • 返回: hotmapInstance
    • 描述: 数据点位置的值
  • hotmapInstance.getData() [
    • 返回: 可持久化且可重新导入
    • 描述: (使用 setData)的 JSON 对象]
  • hotmapInstance.getDataURL()
    • 返回: dataURL
    • 描述: 回的值是热图实例的 base64 编码的 dataURL。
  • hotmapInstance.repaint()
    • 返回: hotmapInstance
    • 描述: 重新绘制整个热图画布