cjs2esm
v5.0.0
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Transforms a project that uses CommonJS to ES Modules.
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CJS 2 ESM
Transforms a project that uses CommonJS to ES Modules.
📝 Introduction
If you are wondering why I built this, go to the Motivation section.
You can use this tool to transform a project that uses CommonJS to ES Modules and get it ready for an ESM world, any module bundler with ESM support, or even typedef
imports on JSDoc.
This tool internally uses jscodeshift
with the transformations from 5to6
and an extra one created to fix missing extensions.
⚡️ Examples
Require
const { Jimpex } = require('jimpex');
const ObjectUtils = require('wootils/shared/objectUtils');
require('./homer0');
// Becomes
import { Jimpex } from 'jimpex';
import ObjectUtils from 'wootils/shared/objectUtils.js';
import './homer0/index.js';
It validates if the file needs an extension .mjs
or .js
by checking if the statement is for a directory and there's package.json
in there.
If there's no package.json
, it tries to find index.mjs
or index.js
.
Exports
module.exports = Rosario;
module.exports.Pilar = Pilar;
// Becomes
export default Rosario;
export { Pilar }
⚠️: Do not do
module.exports = { Pilar }
, as the latest version of the parser doesn't support it.
🚀 Usage
The package comes with a binary that you can execute from your package.json
, or with npm
/yarn
:
# From the package.json
cjs2esm
# NPM
npx cjs2esm
# Yarn
yarn cjs2esm
# PNPM
pnpm exec cjs2esm
Configuration
The tool has a lot of different settings you can change to customize how the imports and extensions are handled:
module.exports = {
input: ['src'],
ignore: [],
output: 'esm',
forceDirectory: null,
modules: [],
extension: {
use: 'js',
ignore: [],
},
addModuleEntry: false,
addPackageJson: true,
filesWithShebang: [],
codemod: {
path: '',
files: ['cjs', 'exports', 'named-export-generation'],
},
};
To modify the settings, you can...
- Create a property
cjs2esm
on yourpackage.json
. - Create a property
cjs2esm
inside theconfig
object of yourpackage.json
. - Create a
.cjs2esm
file that uses JSON syntax. - Create a
.cjs2esm.json
file. - Create a
.cjs2esm.js
file and usemodule.exports
to export the settings (like on the example above).
.input
The list of directories that should be transformed.
Default
['src']
.ignore
A list of expressions (strings that will be converted on RegExp
) to specify files/paths that should be ignored.
When a path is ignored, not only doesn't it get transformed, but it also doesn't get copied to the output directory.
.output
The directory where the transformed code should be placed.
Default
esm
.forceDirectory
By default, if input
has only one directory, the only thing copied will be its contents, instead of the directory itself; this flag can be used to force force it and always copy the directory.
This is a boolean
setting, using null
means that the tool gets to decide.
Default
null
.modules
This is a list of modifiers for imports of specific modules and that can be used to change their paths. Yes, pretty complicated to explain, an example will be better:
The module wootils
uses this tool and generates an ESM version on a esm
diretory, so we need to change all the imports for wootils
so they'll use wootils/esm
:
const options = {
// ...
modules: {
name: 'wootils',
path: 'wootils/esm',
},
};
Now, when tool gets executed, it will perform the following change:
// From
const ObjectUtils = require('wootils/shared/objectUtils');
// To
import ObjectUtils from 'wootils/esm/shared/objectUtils.js';
Default
[]
.extension
Starting on Node v14
, when you are using ESM, and unless there's a package.json
specifying the type
modules
, you'll need all your imports to have file extensions.
This group of settings are specific for how the tool handles the extensions.
.use
The extensions the files need to have; it can be js
or mjs
.
If you use
mjs
, when transforming the project files, all filenames will be renamed.
Default
js
.ignore
A list of expressions (strings that will be converted on RegExp
) to ignore import statements when validating the use of extensions.
Default
[]
.addModuleEntry
Whether or not to modify the project package.json
and add a module
property with the path to the transformed entry file. This will only work if the project has a main
property and the file it points to was transformed.
Default
false
.addPackageJson
Whether or not to add a package.json
with type
set to module
on the output
directory.
Default
true
.filesWithShebang
The list of files that have a shebang, as the tool needs to remove it before transforming them in order to avoid issues with the parsers. The list are strings that will be converted on into RegExp
s, so they can be a parts of the path, or expressions.
For example, this project uses src/bin.js
.
Default
[]
.codemod
Due to the jscodeshift
and 5to6-codemod
projects not being updated quite often, it's not hard to run on scenarios in which your code is not compatible with the transformations, so this group of settings will allow you to run custom versions of the codemod, change the order fo the transformations, and even are your own.
.path
This is the path, relative to the working directory, in which the transformation files are located.
Default
''
// On runtime, it gets resolved to5to6-codemod/transforms
.files
These are the name of the files for the transformations, inside the path
directory.
The list can also be used to change the order of the default transformations, and it can also contain the <cjs2esm>
special keyword, which references the tranformation file this package uses.
For example:
{
"files": [
"cjs",
"<cjs2esm>",
"named-export-generation",
]
}
With that, exports
wouldn't be used, and the package transformation would run before named-export-generation
.
Local transformation files can also be specified, using path relatives to the working directory:
{
"files": [
"cjs",
"<cjs2esm>",
"./my-custom-transformation",
"named-export-generation",
]
}
- ⚠️ If the list is empty, it will use the default value.
- ⚠️ The
<cjs2esm>
cannot be used as the first item in the list. - ⚠️ The names can't contain the extension, and they need to be
.js
files.
Default
['cjs', 'exports', 'named-export-generation']
ES Modules
Yes, if you want to use the tool as a library, the tool uses itself to generate a ESM version, so you can use the /esm
path to access it:
// commonjs
const { prepare, getConfiguration } = require('cjs2esm');
// ESM
import { prepare, getConfiguration } from 'cjs2esm/esm';
// #dogfooding
Check
src/index.js
to see how the API is used.
⚙️ Development
Scripts
| Script | Description |
|------------|-------------------------------------|
| test
| Run the project unit tests. |
| lint
| Lint the modified files. |
| lint:all
| Lint the entire project code. |
| docs
| Generate the project documentation. |
| todo
| List all the pending to-do's. |
Repository hooks
I use husky
to automatically install the repository hooks so the code will be tested and linted before any commit, and the dependencies updated after every merge.
Commits convention
I use conventional commits with commitlint
in order to support semantic releases. The one that sets it up is actually husky, that installs a script that runs commitlint
on the git commit
command.
The configuration is on the commitlint
property of the package.json
.
Releases
I use semantic-release
and a GitHub action to automatically release on NPM everything that gets merged to main.
The configuration for semantic-release
is on ./releaserc
and the workflow for the release is on ./.github/workflow/release.yml
.
Testing
I use Jest to test the project.
The configuration file is on ./.jestrc.js
, the tests are on ./tests
and the script that runs it is on ./utils/scripts/test
.
Linting && Formatting
I use ESlint with my own custom configuration to validate all the JS code. The configuration file for the project code is on ./.eslintrc
and the one for the tests is on ./tests/.eslintrc
. There's also an ./.eslintignore
to exclude some files on the process. The script that runs it is on ./utils/scripts/lint-all
.
For formatting I use Prettier with my custom configuration. The configuration file for the project code is on ./.prettierrc
.
Documentation
I use JSDoc to generate an HTML documentation site for the project.
The configuration file is on ./.jsdoc.js
and the script that runs it is on ./utils/scripts/docs
.
To-Dos
I use @todo
comments to write all the pending improvements and fixes, and Leasot to generate a report. The script that runs it is on ./utils/scripts/todo
.
💡 Motivation
I maintain a lot of open source projects (that only I use :P), most of them are Node libraries, and I alway respect the good practice of giving support to the oldest LTS, currently v10
(for two more weeks).
I don't want to add transpilation just for this, Node v10
has enough features that I don't need Babel, which means that I don't have to use babel-eslint
to lint, nor configure Jest for transpilation.
So I started looking for something that would transpile from CJS to ESM, but most of the tooling out there are for ESM to CJS, "code with modern syntax, transpile for legacy"... Node v12
, the active LTS (soon to be the oldest), now supports ESM, but you cannot require
an ESM module, even if it's natively supported.
The thing I like the least from transpiling from ESM to CJS is that if you use CJS, you have to use require('something').default
, as export default
becomes exports.default
; I've had to update a lot of tools for this kind of changes (on the webpack
ecosystem)...That's a sh*#ty experience.
I found jscodeshift
and the 5to6
codemod, that are normally used to migrate a project to ESM and I adapted so it can cover a couple more issues (like extensions and the package.json
).
It's not as fast as Babel, running it on Jimpex (~40 files), takes ~12seg, but you would only run it on your CI, or once or twice to see what generates.
I believe it's a better experencie to have the ESM version on a different path :D.
Enjoy 🤘!
~~Once
v14
becomes the oldest LTS, I'll archive this repository and deprecate the tool.~~ Node 12 now supports ESM without a flag, but there are still a lot of things that use CommonJS, and the fact that you can'trequire
ESM makes things complicated, so I'm not sure yet when I'll deprecate the tool. Update: 2022, and the interop is still a mess, so I'm not sure when I'll deprecate the tool.