circle2
v1.1.1
Published
2d circle implementation
Downloads
5,848
Readme
circle2
install
npm install circle2
use
new Circle([origin [, radius])
Where origin
adheres to the following form:
[0, 1]
{ x: 0, y: 1}
and radius
is a number
Note: the arguments to the Circle
function are optional. If none are passed circle.position
will be 0, 0
and circle.radius
will be 1
You can also pass in a 3 points and have the circle computed from them:
var circle = Circle([
[0, 0],
[10, 0],
[0, 10]
])
console.log(circle.radius()); // 10
console.log(circle.position); // { x: 0, y: 0 }
or an 3-item array of Vec2
var circle = Circle([
Vec2(0, 0),
Vec2(10, 0),
Vec2(0, 10)
])
console.log(circle.radius()); // 10
console.log(circle.position); // { x: 0, y: 0 }
Note: changing the passed Vec2
s will change the circle
Instance Methods
radius([newRadius])
Get/Set the radius of the circle
containsPoint(point)
Where point
looks like one of the following:
[0, 1]
{ x: 0, y: 1 }
new Vec2(0, 1)
This function will return true
if the passed point is inside or right on the boundary of the circle.
var Circle = require('circle2');
var c = Circle()
console.log(c.contains([10, 0])) // false
c.radius(10);
console.log(c.contains([10, 0])); // true
contains(thing)
Where thing
meets the following criteria:
- has
.position
and.radius()
- circle - has a function
.points()
or array.points
- polygon - has
.x1
,.y1
,.x2
, and.y2
- rectangle - has
.x
,.y
,.w
, and.h
- rectangle - has
.x
,.y
,.width
, and.height
- rectangle
This method will return true
if the passed thing
is completely inside, and false otherwise.
var Circle = require('circle2');
var center = [0, 0];
var c = new Circle(center, 10)
var c2 = new Circle(center, 5)
console.log(c.contains(c2)); // true
Note: if the points of thing
are on the circumference of the circle, this method will return true
change(fn)
This is a method that you want to have called any time the circle changes. Either in radius
or position
var c = new Circle();
var trackCircleRadius = c.change(function(circle) {
// do stuff. c === circle
});
c.radius(10); // this will call `trackCircleRadius`
ignore([fn])
Takes an optional fn
parameter which if passed will remove the specified listener.
If no fn
is passed, all the listeners will be removed.
notify()
Force listeners to be called.
area()
Returns the area PI * r^2
circumference()
Returns the circumference PI * r*2
intersectCircle(circle)
Performs an intersection between this circle and the incoming. Results are as follows:
false
- no intersection or one circle is contained in the other[]
- same circles[Vec2]
- single intersection[Vec2, Vec2]
- two intersection points
toSegments([segments])
Convert this circle into a series of points representing the outline of this circle
license
MIT (see: license.txt)