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cias

v4.0.3

Published

Tools for helping run the Games in a Snap event on twitch.tv

Downloads

30

Readme

CiaS

npm install cias

//Required Dependencies

npm install mysql
npm install tmi.js

This library is meant to act as a twitch bot extension to allow for the smooth management and performance of Games in a Snap and other E-Sport events. It originally was written for the "Cities in a Snap" event, which Games in a Snap grew out of.

BEFORE YOU BEGIN

Reserved.

Implementation

Includes


const mysql = require(`mysql`);     // Requirement
const tmi = require('tmi.js');      // Recommended for chat functionality, though not strictly necessary to function.
const config = require('./config'); // Recommended to store variables safely

Building the Config

    const ciasOPTS = {
        initialize: true,                           // Required true/false to initialize DB and Table automatically using the parameters given. Recommended for first use.
        MYSQLhost: `path.to.host`,                  // Required
        MYSQLuser: `sqlUser`,                       // Required
        MYSQLpassword: `sqlPassword`,               // Required
        MYSQLdatabase: `<db_name>`,                 // Required
        EventsTable: `<events_table>`,              // Required
        CompetitorsTable: `<competitors_table>`,    // Required
        UsersTable: `<UsersRegistration_table>`,    // Required
        channel: `<YourChannel>`                    // Required
    }

USE

Announcements

Announces the input text to all participants in an event.

cias.announce(channel, msg);

Route

Announces the input text to a single participant as specified.

cias.announce(participant, msg);

Join

Same as tmi.js client.join(), but cycles through current participants.

cias.join();

Part

Same as tmi.js client.part(), but cycles through current participants.

cias.part();

Participant

Returns single Participant object based on the number given for the event in question.

cias.participant(participant, callback);

Participants

Returns All Participants as objects based on the event in question.

cias.participants(callback);

Refresh

Refreshes Participants list.

cias.refresh(callback);

Errors

Runs the CiaS Module's Error Module. (mostly for internal use)

cias.error(err);

Set Event Number

Sets the event number (integer) for the rest of the module to operate on. See the example for details on how to implement.

cias.setEvent(event, callback);

Timer

Manually runs the CiaS Module's Timer for a length of time (in minutes, float).

cias.timer(channel, length);

Ten Seconds Remaining

Calls the final 10 seconds sequence.

cias.tenseconds(channel);

Starting Timer (30 seconds)

Starts the event. Length (optional) is a value in minutes.

cias.starting(channel, length);

Notes: A length of 0 will result in the starting countdown running on its' own. A valid, non-zero integer (or decimal) will result in the starting countdown followed by the event timer starting. A length of 0 will result in the starting countdown running on its' own.

Developed by Cazgem (https://cazgem.com) for use as part of cities in a snap, and Games in a Snap (https://twitch.tv/gamesinasnap) specifically for his chatbot, Polyphony.