chlss
v1.0.0-beta.6
Published
Open-Source Chess Engine in TypeScript.
Downloads
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Maintainers
Readme
chlss
Simple chess library, well typed by TypeScript.
Versions
| # | DATE | TYPE | |--------------|:----------:|------| | 1.0.0-beta.1 | 07.08.2023 | beta | | 1.0.0-beta.2 | 21.08.2023 | beta | | 1.0.0-beta.3 | 21.08.2023 | beta | | 1.0.0-beta.4 | 23.08.2023 | beta | | 1.0.0-beta.5 | 23.08.2023 | beta |
Installation
npm i chlss
Tutorial
1. Initialize the board
import {BoardObj} from "chlss";
// Will create an empty board,
const board = new BoardObj();
// You can use constructor
// parameter to specify initial FEN.
const boardWithFen = new BoardObj("<invalid-fen😅>");
2. Set FEN on board
const board = new BoardObj();
// Will load FEN position "FEN" to board.
board.fen("FEN");
3. Get the legal moves
import {IMove} from "./move";
const board = new BoardObj();
// Will return all legal moves in UCI.
const uci: string[] = board.legalMovesUci();
// Will return moves as chlss move.
const moves: IMove[] = board.legalMoves();
4. Push the move
const board = new BoardObj();
// Will push e4 move.
boardObj.pushUci("e2e4");
5. Get FEN representation of board.
const board = new BoardObj();
// Will return FEN representation of the board.
const fen = board.fen();
6. Is the game ended?
import {Termination} from "./termination";
const board = new BoardObj();
// Will return instance of Termination,
// if the game is ended.
let t: Termination | undefined = board.getTermination();
7. Get colour to move
const board = new BoardObj();
// Will return colour to move.
const toMove: Colour = board.getColour();
Reporting an issues
chlss is well tested using thousands of random positions, but please report any issue you will see. Thank You 😎
Author
Kacper Faber