chaperonejs
v1.0.0-beta5
Published
A responsive web tour guide
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chaperone
A guided tour for responsive web sites and applications.
I searched the web for a lightweight script that would allow me to provide users with a simple guided tour of an app. Though there are some pretty nice tours out there I didn't see any that worked really well at any screen size.
Thus was born chaperone.js. In the configuration of your custom tour you can specify what screen sizes each step of the tour should be shown on. If the user opens your app/site on their phone they won't be shown the steps designated only for desktop and vice-versa.
Installation
npm install chaperone
bower install chaperone
Browser compatibility
chaperone is meant to be IE8+ compatible. If you find otherwise, please open a new issue.
Example
Tour object
tour = {
// set up your phone and tablet breakpoints, be as generic as possible.
// In the future it will except as many as you like and you may name them.. but for now.. just these two wil have to do
breakpoints: {
mobile: 640,
tablet: 1024
},
// If you don't like the standard throbber html you can put yours here
throbberHTML: 'your fancy html here',
// Again, don't like the standard? Replace it!
chaperoneHTML: 'more fanciness',
// What's the selector in the chaperoneHTML for adding the progress? ( 2 of 5 )
progressSelector: '[data-hook="chaperone-progress"]',
// and the text selector for the step message?
textSelector: '[data-hook="chaperone-text"]',
// how about the back button selector?
backSelector: '[data-hook="chaperone-back"]',
// don't forget the next button
nextSelector: '[data-hook="chaperone-next"]',
// and finally the finish button
finishSelector: '[data-hook="chaperone-finish"]',
// how fast should things move?
animationTime: 300,
// do you want it to repeat or just end?
cycle: false,
// Here's the meat. Add some steps to your tour!
steps: [
{
// if there isn't a target selector the default is 'body'
target:'[data-tour-step="nav-what"]',
// position can be none( absolute ), locked (absolute to the container of the target) or fixed (fixed to the window)
position: 'locked',
// when locked you can control the distance of the throbber from the target. This one controls the x axis.
lockedLeft: 100,
// and this one does the y
lockedTop: -30,
// This next one is required. It's gotta say something!
message: 'Well... it\'s where we tell you what this thing is.',
// If you need a callback when the throbber opens
openEvent: openMenu,
// or when it closes
closeEvent: closeMenu,
// here's where you decide what sizes to show this throbber on. It defaults to all of them
shownOn: [ 'mobile', 'tablet' ]
},
{
// another step
},
{
// and another
}
]
}
Fire up that tour!
chaperone.init( tour );