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cellmap

v0.9.2

Published

A quadtree-based cell map that tracks cell neighbors. For use with cellular automata.

Downloads

4

Readme

cellmap

cellmap is a map for keeping track of cells in a cellular automaton.

It's optimized for automata in which there are going to be a lot of cells that share the same default state. It conserves storage space by assuming most cells in its bounds are have a default value specified during initialization. It stores the interesting (non-default) cells in a quadtree.

Installation

npm install cellmap

Usage

This module exports a createMap function that you can use to create a cellmap. With the cellmap, you can then set or remove cells, as well as get the neighbors to a set of coordinates.

var cellmapmaker = require('cellmapmaker');

var cellmap = cellmapmaker.createMap({
  size: [1000, 1000],
  defaultCellData: {
    p: 5,
    name: 'plain'
  }
});

cellmap.setCells([
  {
    d: {
      p: 10,
      name: 'excited'
    },
    coords: [490, 234]
  },
  {
    d: {
      p: 2,
      name: 'becalmed'
    },
    coords: [640, 789]
  }
]);

cellmap.getCell([490, 234])

Cells are assumed to be objects that have a d object containing the cell's state, and a coords array, which contains two integers representing x and y.

Tests

Run tests with npm test. Run tests in the debugger with 'npm run-script dtest'.

License

MIT.