cat-rom-spline-es6
v0.0.8
Published
Catmull Rom spline interpolation made easy. (repackaged with es6 import/export)
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Catmull Rom spline interpolation made easy (ES6 repackage).
##This is just a repackage please visit the original if you're not wanting es6 exports: cat-rom-spline
Install
$ npm install --save cat-rom-spline
Usage
var catRomSpline = require('cat-rom-spline');
// Points are arrays in the form of [x, y]
var p0 = [0, 0];
var p1 = [5, 5];
var p2 = [5, 10];
var p3 = [15, 20];
// At least 4 points are needed to interpolate
var points = [p0, p1, p2, p3];
// There are optional configurations that you can make but they aren't required
// If 'samples' is not passed in the interpolation will sample a sensible amount
// of points based on how far away control points are
var options = {
samples: 50,
knot: 0.5 // Default is 0.5, Ranges from 0 - 1, 1 being stiffer curves.
};
var interpolatedPoints = catRomSpline(points, options);
License
MIT © Nick Schaubeck