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casement

v4.0.0

Published

An iFrame comms library for giving your app access to the outside world.

Downloads

20

Readme

Casement: a logical, minimalistic iFrame communication library

Purpose

I'll explain it this way: An app exists in an iFrame. The app needs to communicate with its container window. The app is sandboxed, so it can't access the container window's APIs. Casement provides a simple API for sending messages between the two, in either direction.

Installation

Casement is available on NPM. You can install it with npm install casement.

Who is it for?

Casement is very opinionated out of pure simplicity. There are no fancy functions, just Promise-based APIs and automatic event handler management. It's for people who want to get the job done with minimal fuss, and don't need a lot of bells and whistles.

Usage

Casement is a singleton. You can import it into your app like this:

// ES6
import casement from 'casement';
// CommonJS
const casement = require('casement');

If you need to only use one part of it, you can just import that part:

// ES6
import { Inside } from 'casement';
// CommonJS
const { Inside } = require('casement');

The Inside and Outside classes are almost the same, except the Outside class has methods for creation and destruction of the iFrame. The Inside class is for the app inside the iFrame, and the Outside class is for the container window.

Outside

The Outside class has three methods and a constructor.

Constructor

The constructor takes an object as its argument.

const outside = new Outside({
  // the name of the casement instance
  name: 'myCasement',
  // the URL of the iFrame, used for iFrame creation, and also for checking the origin of incoming messages
  pageUrl: 'https://example.com',
  // The container for a new iFrame, optional if you're attaching a pre-existing iFrame
  container: document.body,
  // A pre-existing iFrame, if you'd like to attach one instead of using a Casement-created one
  iframe: document.getElementById('myIframe'),
  // What to do when communication is established
  onReady: () => {
    console.log('Casement is ready!');
  },
  // Message handler, technically optional, but you'll want to use it
  onMessage: (message) => {
    console.log(message);
  }
  // 
})

Sending messages

You can send anything, and there is only one argument allowed for the send method. That argument is the content of the message.

const outside = new Outside( ... );
outside.send('Hello, world!');

Requesting things

The .send() method is a one-way communication method. If you want to get a response, you'll need to use the .request() method. It also takes one argument, same as .send(), but it returns a Promise that resolves with the response.

const outside = new Outside( ... );
outside.request('What is your name?').then((response) => {
  console.log(response);
});