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carpet.js

v3.1.3

Published

Carpet.js - simple web-module JavaScript framework

Downloads

4

Readme

Carpet.js Icon Carpet.js

project icon: Rug by Factorio.us collective from The Noun Project

Master: Build Status Develop: Build Status

Features

  • Lightweight: Minified: 2.2K, Minified & Gzipped: < 1K
  • Easy and Module based
  • Easily extendable by components

Used on big-scale projects as:

  • Copa America Offical Site (http://www.ca2015.com/)
  • ePlayer (http://eplayer.performgroup.com/)
  • ProTipster (https://www.protipster.com/) and many more...

Browser Support (tested)

  • IE 9.0 (Windows 7)
  • IE 10.0 (Windows 7)
  • IE 11.0 (Windows 7)
  • Firefox 41.0 (Windows 8)
  • Firefox 41.0 (Mac OS X 10.11)
  • Safari 8.1 (Mac OS X 10.11)
  • Chrome 45.0 (Windows 7)
  • Chrome 45.0 (Mac OS X 10.10.0)

Framework Usage

Installation

bower install carpet

or download the compressed file from here

Minimal application

Minimal application will not do anything until you define some modules.

Example:

<!doctype html>
<html>
  <head>
    <meta charset="utf-8">
    <title>Carpet.js - Sample usage</title>
  </head>
  <body>
    <!-- your code here -->
    <script src="bower_components/carpet/dist/carpet.min.js"></script>

    <script>
      Carpet.init(); // Initialises the framework
    </script>
  </body>
</html>

Modules

Carpet.js is about modules so you have to define one before you start. Modules are defined very easily:

In html file:

<div data-module="myFirstModule"></div>

In JS file (before Carpet.init())

Carpet.module('myFirstModule', function (exports, settings, context) {
  'use strict';

  exports.init = function () {
    console.log('I will show when a data-module="myFirstModule" will be found in DOM');
  };
});

Carpet.module() takes two parameters:

  • name of the module (string, it should fit the name put in data-module attribute)
  • module body (function which will contain all the module body)

Your module body will be called with three parameters: exports, settings and context.

  • exports - object which will be 'public', you can extend it with a function or properties. exports.init is reserved for the initial function which will be called immediately after module init. If you do not provide exports.init the module will stay in the memory but have to be initialized in another way (e.g. PubSub)
  • settings - object with module settings. Settings can be passed by the DOM attribute as following:
data-settings="{'key' : 'value', sample: [1, 3, 5]}"
  • context - is a HTML DOM context which should be used as scope for all DOM finding actions, e.g. using jQuery:
$('a', context).anything(); // or
$(context).find('.my-pro-element').on('click', anotherFunction);

Additional informations

In module body you can also access its this context where you can find some additional data:

this.name       // - (string) containing the name of the module
this.moduleBody // - (function) body of the module
this.settings   // - (object) settings object
this.methods    // - (object) all public methods - same as 'exports'

Logging to console

Carpet.js comes with bunch of console.log extensions which will help you to organise your console output.

Sample logs:

Carpet:log ["Module: navigation has been loaded to memory"]
Carpet:info ["Module: navigation has been autoinited"]

Enable logging

Logging is disabled by default. You can easily enable it by just setting the Carpet.loggingEnabled to true. Remember the property must be set before Carpet.init().

Carpet.loggingEnabled = true;

Use available logging methods

Carpet.log('log me'); // with log level
Carpet.warn('something wrong!'); // with warn level
Carpet.error('Application abort!!'); // with error level
Carpet.info('I am awesome'); // with info level

Logs can take any type and any amount of parameters

Carpet.warn('log me', {}, [], 1, -1, Infinity, function(){} /* any other type here */); // with log level

Clearing the output

To clear the output just call Carpet.clearConsole()

For more information you can check the API documentation

Writing your own components

Components are separated logic in Carpet.js. They can be loaded inside the modules. Before first load they stay in the memory - not executed.

You can use them as helpers or any other kind of separated logic.

Writing a component is very easy:

Carpet.registerComponent('componentName', function () {

  Carpet.log(this); // => { name: 'componentName', componentBody: function...}

  return {
    componentMethod : function () {
      return 1;
    },

    componentProperty : [1, 5, 7],

    anythingYouWant : {}
  };
});

Component can return any type. Object with methods or a simple function are the preferred pattern.

Component is inactive until the first 'require'. You can get the component in two ways:

// Globally (from anywhere)
Carpet.getComponent('componentName'); // => { componentMethod: function...}

// Locally in the module (preferred)
Carpet.module('myModule', function (exports, settings, context) {
  var mySweetComponent = this.component('componentName');

  Carpet.log(mySweetComponent);
  // =>
  // {
  //  componentMethod : function () { return 1; },
  //  componentProperty : [1, 5, 7],
  //  anythingYouWant : {}
  // }
});

Components have to be loaded before modules, so the structure looks like this:

  <!-- Carpet.js -->
  <script src="carpet.min.js"></script>

  <!-- Components -->
  <script src="components/myComponent.js"></script> <!-- HERE -->

  <!-- Modules -->
  <script src="modules/myModule.js"></script>

  <!-- Application init -->
  <script>Carpet.init();</script>

Carpet.js comes with some components included, but they are not added in the core library by default. You must add them to your html file with a script tag.

Contribution

Setup for development

npm install
grunt dist      # Generates dist files with full testing and linting
# or
grunt dist-dev  # Generates dist files without checking the code

Generating JSDoc

grunt docs

Running unit tests

npm test

Branching model and submitting changes

Carpet.js is using the great Git Flow. Please follow installation instruction for your distribution clicking here.

After you install GitFlow on your machine run this command in the forked Carpet.js repository:

git flow init

Now you should be ready to start working on a feature. Feature naming pattern should fit the following:

mg-short-description
^      ^-- Short description separated by dashes (-)
^--- Your initials

Examples:

mg-component-pubsub
ms-bug-21-wrong-casting # bug or others can be followed by GitHub issue number

To start working on a feature you will have to create a feature branch.

git flow feature start mg-component-pubsub

Then you can easily work on your branch, commit and git push your changes. After you finish your functionality and all tests are passing correctly (locally and by Travis CI) you can submit a Pull Request.

If the Pull request has been merged correctly you can just finish the branch by:

git flow feature finish mg-component-pubsub

Thats all, your feature will be released in next version!

Writing build-in components

Writing Carpet.js components don't differ from normal component registration pattern but requires documentation and full test coverage.

As a sample you can take a look at the advice component and its tests:

/**
 * @module advice
 */
Carpet.registerComponent('advice', function () {
  'use strict';

  return {
    /**
     * Wrapes function around
     *
     * @param  {Function} base    Function to wrap on
     * @param  {Function} wrapped Wrapping function
     * @return {Function}         Wrapped function body
     */
    around: function (base, wrapped) {
      return function composedAround() {
        // unpacking arguments by hand is faster
        var i = 0;
        var l = arguments.length;
        var args = new Array(l + 1);

        args[0] = base.bind(this);
        for (; i < l; i++) {
          args[i + 1] = arguments[i];
        }
        return wrapped.apply(this, args);
      };
    },
    // etc..
    // [...]
  };
});

Feel free to contribute or add issues and questions