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capacitor-plugin-walkme-sdk

v0.0.2

Published

A Simple SDK that allows anyone to create and manage in-app content without coding and without deployment, to maximize in-app user engagement.

Downloads

124

Readme

capacitor-plugin-walkme-sdk

A Simple SDK that allows anyone to create and manage in-app content without coding and without deployment, to maximize in-app user engagement.

Install

npm install capacitor-plugin-walkme-sdk
npx cap sync

API

start(...)

start(options: WMKSPair) => Promise<{ value: string; }>

Starts WalkMe SDK.

| Param | Type | | ------------- | --------------------------------------------- | | options | WMKSPair |

Returns: Promise<{ value: string; }>


restart()

restart() => Promise<{ value: string; }>

Restarts WalkMe SDK.

This method can be called only after WalkMe start was called first. WalkMe SDK restart is allowed if current session has been running for at least 30 seconds.

Returns: Promise<{ value: string; }>


stop()

stop() => Promise<{ value: string; }>

Stop WalkMe SDK.

This method can be called only after WalkMe start was called first.

Returns: Promise<{ value: string; }>


setFlag(...)

setFlag(flag: WMFlag) => Promise<void>

Utility function for support.

| Param | Type | Description | | ---------- | ----------------------------------------- | ------------------------------------------------ | | flag | WMFlag | Will be given by WalkMe support team when needed |


setUserID(...)

setUserID(userID: WMUserID) => Promise<{ value: string; }>

Sets user id

| Param | Type | Description | | ------------ | --------------------------------------------- | ----------------------- | | userID | WMUserID | the user ID as a string |

Returns: Promise<{ value: string; }>


setUserAttribute(...)

setUserAttribute(options: WMKVPair) => Promise<{ value: string; }>

Sets a user attribute

| Param | Type | | ------------- | --------------------------------------------- | | options | WMKVPair |

Returns: Promise<{ value: string; }>


setUserAttributes(...)

setUserAttributes(options: WMAttributes) => Promise<{ value: string; }>

Sets multiple user attributes

| Param | Type | | ------------- | ----------------------------------------------------- | | options | WMAttributes |

Returns: Promise<{ value: string; }>


setPrivateUserAttribute(...)

setPrivateUserAttribute(options: WMKVPair) => Promise<{ value: string; }>

Sets a user attribute

| Param | Type | | ------------- | --------------------------------------------- | | options | WMKVPair |

Returns: Promise<{ value: string; }>


setPrivateUserAttributes(...)

setPrivateUserAttributes(options: WMAttributes) => Promise<{ value: string; }>

Sets multiple user attributes

| Param | Type | | ------------- | ----------------------------------------------------- | | options | WMAttributes |

Returns: Promise<{ value: string; }>


cleatPrivateUserAttributes()

cleatPrivateUserAttributes() => Promise<void>

clears the private user attributes


sendTrackedEvent(...)

sendTrackedEvent(options: WMTrackedEvent) => Promise<{ value: string; }>

Sets multiple user attributes

| Param | Type | | ------------- | --------------------------------------------------------- | | options | WMTrackedEvent |

Returns: Promise<{ value: string; }>


setScreenID(...)

setScreenID(screenID: WMScreenID) => Promise<void>

Set ID for a specific screen. When used, this should be called everytime the screen shows

| Param | Type | Description | | -------------- | ------------------------------------------------- | ----------------------------------- | | screenID | WMScreenID | the ID to set for a specific screen |


setLanguage(...)

setLanguage(language: WMLanguage) => Promise<{ value: string; }>

Set the language for your campaigns. When used, the language param you pass should match the name of one of the languages you’ve set up in the console.

| Param | Type | Description | | -------------- | ------------------------------------------------- | ----------------------------------------------------------------- | | language | WMLanguage | the language for which you want the SDK to display your campaigns |

Returns: Promise<{ value: string; }>


dismissCampaign()

dismissCampaign() => Promise<void>

Dismiss currently presented campaign, in case nothing is presented this API does nothing. Exception for launcher campaigns which are not affected by this API.


triggerCampaign(...)

triggerCampaign(trigger: WMTrigger) => Promise<{ value: string; }>

Launches a campaign by trigger key Once invoked, the method will show the campaign WITHOUT any of its segments (if defined)

| Param | Type | | ------------- | ----------------------------------------------- | | trigger | WMTrigger |

Returns: Promise<{ value: string; }>


triggerCampaignWithDeepLink(...)

triggerCampaignWithDeepLink(options: WMTriggerFromDeepLink) => Promise<{ value: string; }>

Launches a campaign by trigger key Once invoked, the method will show the campaign WITHOUT any of its segments (if defined)

| Param | Type | | ------------- | ----------------------------------------------------------------------- | | options | WMTriggerFromDeepLink |

Returns: Promise<{ value: string; }>


Interfaces

WMKSPair

| Prop | Type | | ------------ | ------------------- | | key | string | | secret | string |

WMFlag

| Prop | Type | | ---------- | ------------------- | | flag | number |

WMUserID

| Prop | Type | | ------------ | ------------------- | | userID | string |

WMKVPair

| Prop | Type | | ----------- | ---------------------------------------- | | key | string | | value | string | number | boolean |

WMAttributes

| Prop | Type | | ---------------- | ---------------- | | attributes | any |

WMTrackedEvent

| Prop | Type | | ---------------- | ------------------- | | name | string | | properties | any |

WMScreenID

| Prop | Type | | -------------- | ------------------- | | screenID | string |

WMLanguage

| Prop | Type | | -------------- | ------------------- | | language | string |

WMTrigger

| Prop | Type | | ---------------- | ------------------- | | triggerKey | string |

WMTriggerFromDeepLink

| Prop | Type | | ---------------- | ------------------- | | triggerKey | string | | deeplink | string |