capacitor-music-controls-plugin-v3
v2.0.0
Published
Implementation of MusicControls for Capacitor 3+ projects
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133
Readme
Capacitor Music Controls Plugin
An update to Cordova Music Controls plugin to support Capacitor 3+
If you are looking to support Capacitor V2: https://github.com/ingageco/capacitor-music-controls-plugin
1.1.0 Update - Temporary changes to listening for control events
As of June 2023, Capacitor 4 has a bug on Android 13 notifying the plugin of native events via notifyListeners. See this issue: https://github.com/ionic-team/capacitor/issues/6234
In order to move forward, we changed from using notifyListeners to using triggerJSEvent, which works. This means that in order to correctly listen for events, the listener is created differently on Android than iOS. The player position is also not currently sent with the Android event.
As soon as the bug with notifyListeners is fixed, we will update and revert back to using notifyListeners on Android on a new minor version.
About
Music controls for Capacitor v3 applications. Display a 'media' notification with play/pause, previous, next buttons, allowing the user to control the play. Handles headset events (plug, unplug, headset button) on Android.
This plugin is forked from the original Cordova plugin which is no longer maintained but which can be found at: https://github.com/homerours/cordova-music-controls-plugin
work in progress
PRs for rounding out issues and improving the plugin are welcome.
Supported platforms
- Android
- iOS
Installation
- Current release
npm install capacitor-music-controls-plugin-v3
iOS
Run: npx cap sync ios
Android
Run: npx cap sync android
Importing the Plugin
import { CapacitorMusicControls } from 'capacitor-music-controls-plugin-v3'
Methods
- Create the media controls:
CapacitorMusicControls.create({
track : 'Time is Running Out', // optional, default : ''
artist : 'Muse', // optional, default : ''
album : 'Absolution', // optional, default: ''
cover : 'albums/absolution.jpg', // optional, default : nothing
// cover can be a local path (use fullpath 'file:///storage/emulated/...',
// or only 'my_image.jpg' if my_image.jpg is in the www folder of your app)
// or a remote url ('http://...', 'https://...', 'ftp://...')
// hide previous/next/close buttons:
hasPrev : false, // show previous button, optional, default: true
hasNext : false, // show next button, optional, default: true
hasClose : true, // show close button, optional, default: false
// iOS only, all optional
duration : 60, // default: 0
elapsed : 10, // default: 0
hasSkipForward : true, // default: false. true value overrides hasNext.
hasSkipBackward : true, // default: false. true value overrides hasPrev.
skipForwardInterval : 15, // default: 15.
skipBackwardInterval : 15, // default: 15.
hasScrubbing : false, // default: false. Enable scrubbing from control center progress bar
// Android only, all optional
isPlaying : true, // default : true
dismissable : true, // default : false
// text displayed in the status bar when the notification (and the ticker) are updated
ticker : 'Now playing "Time is Running Out"',
// All icons default to their built-in android equivalents
// The supplied drawable name, e.g. 'media_play', is the name of a drawable found under android/res/drawable* folders
playIcon: 'media_play',
pauseIcon: 'media_pause',
prevIcon: 'media_prev',
nextIcon: 'media_next',
closeIcon: 'media_close',
notificationIcon: 'notification'
}).then(()=>{
// SUCCESS
})
.catch(e=>{
console.log(e);
});
- Update whether the music is playing true/false, as well as the time elapsed (seconds)
CapacitorMusicControls.updateIsPlaying({
isPlaying: true, // affects Android only
elapsed: timeElapsed // affects iOS Only
}).then(()=>{
// SUCCESS
})
.catch(e=>{
console.log(e);
});
- Listen for events and pass them to your handler function
// IOS
CapacitorMusicControls.addListener('controlsNotification', (info: any) => {
console.log('controlsNotification was fired');
console.log(info);
handleControlsEvent(info);
});
// ANDROID (13, see bug above as to why it's necessary)
document.addEventListener('controlsNotification', (event) => {
console.log('controlsNotification was fired');
console.log(event);
const info = { message : event.message, position: 0 };
handleControlsEvent(info);
});
- Example event handler
handleControlsEvent(action){
console.log("hello from handleControlsEvent")
const message = action.message;
console.log("message: " + message)
switch(message) {
case 'music-controls-next':
// next
break;
case 'music-controls-previous':
// previous
break;
case 'music-controls-pause':
// paused
break;
case 'music-controls-play':
// resumed
break;
case 'music-controls-destroy':
// controls were destroyed
break;
// External controls (iOS only)
case 'music-controls-toggle-play-pause' :
// do something
break;
case 'music-controls-skip-to':
// do something
break;
case 'music-controls-skip-forward':
// Do something
break;
case 'music-controls-skip-backward':
// Do something
break;
// Headset events (Android only)
// All media button events are listed below
case 'music-controls-media-button' :
// Do something
break;
case 'music-controls-headset-unplugged':
// Do something
break;
case 'music-controls-headset-plugged':
// Do something
break;
default:
break;
}
}
Thank yous
This plugin would not be functional or up-to-date without the great testing, debugging, and reporting of NorthFred (https://github.com/northfred)
credits & contributions
Original plugin by: homerours (https://github.com/homerours)
This plugin has integrated much of the changes from the ghenry22 Cordova plugin. ghenry22 (https://github.com/ghenry22) ghenry22 successor to Cordova Music Controls (https://github.com/ghenry22/cordova-plugin-music-controls2/)
JumBay did much of the leg work in a fork to get this working on Capacitor 3. jumbay (https://github.com/jumbay) https://github.com/wako-app/capacitor-music-controls-plugin
Special thanks to some forks with changes: trabdin (https://github.com/trabdin)