canvasinteractor
v1.0.0
Published
## What is it ... ?
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canvasInteractor
What is it ... ?
canvasInteractor
is a micro-library (4.7 kB compressed) used to handle pointer events for simple geometry editing together with one or more HTML canvases.
It implements a global event loop based on requestAnimationFrame
and supports throttling of pointermove
and wheel
events via its custom tick
event for efficient animation. Cartesian coordinates with user defined origin are possible, it allows zoom, pan and drag interactions.
canvasInteractor
is the modern and more minimal successor of deprecated canvas-area.
It was primarily implemented for use by my students for web-kinematics projects.
Read more about it ... example please !
- https://goessner.github.io/canvasInteractor
- Pdf: Researchgate, Make your HTML canvas Interactive
CDN
Use a local instance or following link for canvasInteractor.js
.
https://cdn.jsdelivr.net/gh/goessner/canvasInteractor/canvasInteractor.js
https://cdn.jsdelivr.net/gh/goessner/canvasInteractor/canvasInteractor.min.js
FAQ
Does not work properly with Mobile Device X and Touch Screen Y ?
- Desktop browsers only are addressed primarily.
- Implementation of touch events is experimental (pan works with touch).
Can you implement feature X and possibly feature Y ?
canvasInteractor
serves my personal needs very well as it is.- So ... no, I won't.
- Please go ahead and implement it by yourself.
- If you think, your enhancement is of common interest, you are very welcome, to send me a pull request.
Changelog
[1.0.0] on April 19, 2018
- Complete rewrite.
License
canvasInteractor
is licensed under the MIT License