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canvas-resize.js

v1.2.7

Published

resizing images on web client

Downloads

6

Readme

canvasResize

canvasResize is a plug-in for client side image resizing. It's compatible with iOS6.

It can work both with jQuery and Zepto

I fixed iOS6 Safari's image file rendering issue for large size image (over mega-pixel) using few functions from ios-imagefile-megapixel And fixed orientation issue by using exif-js

You can change image size and quality with plugin options easily.

Tested on:

  • Chromium (24.0.1312.56)
  • Google Chrome (25.0.1364.68 beta)
  • Opera (12.14)
  • IOS 6.1.2

You can check it on gokercebeci.com/dev/canvasresize.

Usage

$('input[name=photo]').change(function(e) {
    var file = e.target.files[0];
    canvasResize(file, {
        width: 300,
        height: 0,
        crop: false,
        quality: 80,
        //rotate: 90,
        callback: function(data, width, height) {
            $(img).attr('src', data);
        }
    });
});

Options

width    : 300,     // Image width.
height   : 0,       // Image height, default 0 (flexible).
crop     : false,   // default false.
quality  : 80,      // Image quality default 80.
rotate   : 90,      // Image rotation default 0
callback : function(){},

License

It is under MIT License and It requires binaryajax.js and exif.js (or jQuery EXIF) to work which is also under the MPL License

Developer

Goker Cebeci

Package re-org, Bower, Grunt contributions by Robert Munn [email protected]

Dependencies

NodeJS
npm
bower

If you plan on developing canvasResize, you can clone the repo or download the zip from the links at right. Once the project is on your machine go to a command prompt in the project root and type:

npm update
bower update
grunt

That will load the dependencies and make an initial build of the source.

You can also type:

grunt watch

which will leave the command running. What that does is monitor the source files for changes and run a new build when the source changes.