call-of-duty-nestjs
v0.0.3
Published
NestJS package for Call Of Duty API
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Description
NestJS package for Call Of Duty API
Installation
$ npm install call-of-duty-nestjs
OR
$ yarn add call-of-duty-nestjs
Overview
Configuration
/*app.module.ts*/
import { ActivisionModule } from 'call-of-duty-nestjs';
@Module({
imports: [ActivisionModule.forRoot({
login: '<Activision account login>',
password: '<Password for your account>',
ratelimit: { maxRequests: 2, perMilliseconds: 1000, maxRPS: 2 } // Optional
})]
})
export class AppModule {
}
Or async
/*app.module.ts*/
import { ActivisionModule } from 'call-of-duty-nestjs';
@Module({
imports: [ActivisionModule.forRootAsync({
useFactory: () => ({
login: '<Activision account login>',
password: '<Password for your account>',
ratelimit: { maxRequests: 2, perMilliseconds: 1000, maxRPS: 2 } // Optional
})
})]
})
export class AppModule {
}
Usage
/*app.controller.ts*/
import { Injectable, Logger } from '@nestjs/common';
import {
ActivisionService,
BattleDataResponse,
MwDataResponse,
CombatDataResponse
} from 'call-of-duty-nestjs';
@Injectable()
export class AppController {
private readonly logger = new Logger(AppController.name);
constructor(
private readonly activisionService: ActivisionService
) {
}
/**
* Get combat multiplayer data
*/
getMWBattleData(): Promise<BattleDataResponse> {
return this.activisionService.MWBattleData({
platform: '<Player platform>',
playerName: '<Player name>'
});
}
/**
* Get combat warzone data
*/
getMWstats(): Promise<MwDataResponse> {
return this.activisionService.MWstats({
platform: '<Player platform>',
playerName: '<Player name>'
});
}
/**
* Get multiplayer stats
*/
getMWmp(): Promise<MwDataResponse> {
return this.activisionService.MWmp({
platform: '<Player platform>',
playerName: '<Player name>'
});
}
/**
* Get all stats
*/
getMWcombatwz(): Promise<CombatDataResponse> {
return this.activisionService.MWcombatwz({
platform: '<Player platform>',
playerName: '<Player name>'
});
}
/**
* Get battle data
*/
getMWcombatmp(): Promise<CombatDataResponse> {
return this.activisionService.MWcombatmp({
platform: '<Player platform>',
playerName: '<Player name>'
});
}
}
License
Nest is MIT licensed.