cacheman-mongo
v1.0.4
Published
MongoDB standalone caching library for Node.JS and also cache engine for cacheman
Downloads
225
Maintainers
Readme
cacheman-mongo
MongoDB standalone caching library for Node.JS and also cache engine for cacheman.
Instalation
$ npm install cacheman-mongo
Usage
var CachemanMongo = require('cacheman-mongo');
var cache = new CachemanMongo();
// set the value
cache.set('my key', { foo: 'bar' }, function (error) {
if (error) throw error;
// get the value
cache.get('my key', function (error, value) {
if (error) throw error;
console.log(value); //-> {foo:"bar"}
// delete entry
cache.del('my key', function (error){
if (error) throw error;
console.log('value deleted');
});
});
});
API
CachemanMongo([options])
Create cacheman-mongo
instance. options
are mongo valid options including port
, host
, database
and collection
.
var options = {
port: 9999,
host: '127.0.0.1',
username: 'beto',
password: 'my-p@ssw0rd'
database: 'my-cache-db',
collection: 'my-collection',
compression: false
};
var cache = new CachemanMongo(options);
You can also pass a valid mongodb connection string as first arguments like this:
var options = {
collection: 'account'
};
var cache = new CachemanMongo('mongodb://127.0.0.1:27017/blog', options);
Or pass a mongodb db instance directly as client:
MongoClient.connect('mongodb://127.0.0.1:27017/blog', function (err, db) {
var cache = new CachemanMongo(db, { collection: 'account' });
// or
cache = new CachemanMongo({ client: db, collection: 'account' });
});
Cache Value Compression
MongoDB has a 16MB document size limit, and, currently, does not have built in support for compression. You can enable cache value compression for large Buffers by setting the compression
options to true
, this will use the native node zlib
module to compress with gzip
. It only compresses Buffers because of the complexity in correctly decompressing and deserializing the variety of data structures and string encodings.
Thanks to @Jared314 for adding this feature.
var cache = new Cache({ compression: true });
cache.set('test1', new Buffer("something big"), function (err) {...});
cache.set(key, value, [ttl, [fn]])
Stores or updates a value.
cache.set('foo', { a: 'bar' }, function (err, value) {
if (err) throw err;
console.log(value); //-> {a:'bar'}
});
Or add a TTL(Time To Live) in seconds like this:
// key will expire in 60 seconds
cache.set('foo', { a: 'bar' }, 60, function (err, value) {
if (err) throw err;
console.log(value); //-> {a:'bar'}
});
cache.get(key, fn)
Retreives a value for a given key, if there is no value for the given key a null value will be returned.
cache.get('foo', function (err, value) {
if (err) throw err;
console.log(value);
});
cache.del(key, [fn])
Deletes a key out of the cache.
cache.del('foo', function (err) {
if (err) throw err;
// foo was deleted
});
cache.clear([fn])
Clear the cache entirely, throwing away all values.
cache.clear(function (err) {
if (err) throw err;
// cache is now clear
});
Run tests
$ make test
License
(The MIT License)
Copyright (c) 2015 Jonathan Brumley <[email protected]>
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.