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bvg

v0.2.0

Published

Bindable Vector Graphics provides real-time data-driven visualisation for the web.

Downloads

25

Readme

BVG - Bindable Vector Graphics

Real-time data-driven visualisation for the web.

Example

Live example: http://spaxe.github.io/BVG.js/

Bindable Vector Graphics was born out of frustration for lack of a middle level SVG library. D3.js abstracts too much logic, and SVG.js provides only low-level SVG drawing. Bindable Vector Graphics offers SVG elements that change as the data change, and gives you tools to control their look.

The heart of this library is a trinity: SVG + Data + Binding. This connects your data to the SVG element through the binding function, which creates a living connection that can react to change. BVG uses Object.observe() which is available on Chrome 36+, Opera 27+ and Android Browser 37+.

If you wish to use this for older browsers, you can polyfill with MaxArt2501/Object.observe.

Installation

Install using npm:

  1. Install Node.js: https://docs.npmjs.com/getting-started/installing-node

  2. In your working directory:

    npm install bvg

Install via GitHub:

  1. Clone this repo:

    git clone https://github.com/Spaxe/BVG.js.git
  2. Copy require.js and bvg.js into your working directory.

To include BVG.js in your webpage:

  1. In your HTML <head>, include this script using require.js:

    <script src="path/to/require.js" data-main="your-script.js"></script>
  2. In your-script.js, define your own code with

    require(['path/to/bvg.js'], function (BVG) {
      // your code goes here ...
    });

Quickstart

Quickstart Example

HTML:

<div id="bvg-container"></div>

CSS (Make the container large enough):

html, body, #bvg-container {
  height: 100%;
  margin: 0;
}

Javascript:

// Create a BVG container based on selected HTML element
var bvg = BVG.create('#bvg-container');
// Create a Bindable circle, colour it orange
var circle = bvg.ellipse(0, 0, 150, 150)
                .fill(220, 64, 12);
// Change its size based on mouse movement
bvg.tag().addEventListener('mousemove', function (event) {
  circle.data({
    rx: event.clientX,
    ry: event.clientY
  });
});

The BVG Container

The rest of the documentation will assume bvg as our BVG container created by the example below.

BVG.create(htmlElement)

Create a BVG container inside htmlElement.

Return the BVG container object.

// Create a new BVG container and append it to an existing HTML element.
var bvg = BVG.create('#bvg-container');

BVG Elements

All BVG objects, including the container, have access to drawing functions and return reference to the new shape, which is also a BVG.

// Create a rectangle at (0, 0) with dimensions 100x100 px and add it to bvg
var rect = bvg.rect(0, 0, 100, 100);

The BVG module also has drawing functions, which return the BVG object:

// Create a rectangle at (0, 0) with dimensions 100x100 px
// Note it uses the BVG module directly to create the rectangle.
var rect = BVG.rect(0, 0, 100, 100);
// Add the rectangle to an existing BVG container
bvg.append(rect);

Drawing functions can be called in a number of ways. Take bvg.rect(x, y, width, height) as an example below. Sometimes it is easier to use one over another style.

bvg.rect(0, 10, 30, 70);      // Arguments style
bvg.rect({                    // Object style
  x: 0,
  y: 10,                      // Name of the object properties must match
  width: 30,                  // names of the arguments in the functions,
  height: 70                  // but the order can be any.
});

bvg.rect(x, y, width, height)

Create a rectangle at position (x, y) at width x height in size.

var rect = bvg.rect(100, 100, 300, 150);

bvg.circle(cx, cy, r)

Create a circle centred on (cx, cy) with radius r.

var circle = bvg.ellipse(100, 100, 50);

bvg.ellipse(cx, cy, rx, ry)

Create a ellipse centred on (cx, cy) with radii rx and ry.

var ellipse = bvg.ellipse(100, 100, 200, 180);

bvg.line(x1, y1, x2, y2)

Create a line from (x1, y1) to (x2, y2).

var line = bvg.line(100, 100, 200, 300);

bvg.polyline([[x1, y1], [x2, y2], ...])

Create a series of lines from point to point.

var polyline = bvg.polyline([[100, 200], [200, 300], [400, 800]]);

bvg.polygon([[x1, y1], [x2, y2], ...])

Create a closed polygon from point to point. The last point will be connected back to the first point.

var polygon = bvg.polygon([[100, 200], [200, 300], [400, 800]]);

Grouping Elements

bvg.group([transform])

Create a group to contain BVG objects. It acts like a BVG container with an optional transform attribute.

// Create a new group and fill it with dashes.
var dashes = bvg.group();
for (int i = 0; i < 5; i++) {
  dahses.rect(10, 10 + i * 30, 50, 20);
}

Hyperlinks

bvg.hyperlink(url)

Create a hyperlink BVG to target URL url. It does not have any display elements. Make sure to append elements to it.

// Clicking on this element will bring them to the Github page
var githubLink = bvg.hyperlink('https://github.com/spaxe/BVG.js');
// Make a button and attack it to the link
githubLink.ellipse(200, 200, 50, 50);

Other Geometry

bvg.triangle(cx, cy, r)

Create a regular triangle centred on (cx, cy) with vertices r distance away.

var triangle = bvg.triangle(50, 50, 10);

bvg.arc(cx, cy, rx, ry, startAngle, endAngle)

Create an arc centred on (cx, cy) with radius rx and ry, starting from startAngle anti-clockwise to endAngle, where 0 is the positive x-axis.

var arc = bvg.arc(50, 50, 50, 100, 0, Math.PI);

bvg.text(text, x, y)

Create a string of text text at location (x, y).

var text = bvg.text('Mrraa!', 20, 10);

The BVG Object

BVGs are SVGs with extra superpowers.

bvg.find(selector)

Return an array of BVGs matching selector inside BVG. selector is defined as CSS Selectors.

bvg.append(bvg)

Insert child_bvg inside bvg. This is useful to add elements inside a BVG.group().

bvg.remove()

Remove itself from its parent. Return self reference.

bvg.parent()

Return the parent BVG. If there is no parent (such is the case for the BVG container itself), return null.

bvg.children()

Return a list of BVG elements inside bvg.

bvg.tag()

Return thw BVG graphical content, a SVG.

bvg.data()

Get/set the data object in a BVG. There are four ways to use this function.

  • bvg.data(): Return data bound to the BVG.
  • bvg.data(newData): Update data with newData object.
  • bvg.data(property): Return data[property] from the BVG.
  • bvg.data(property, newValue): Update property with newValue.

Return bvg object reference.

bvg.attr()

Get/set attributes on a BVG.

  • bvg.attr(attr): Return attribute value.
  • bvg.attr(attr, value): Update attr with value.

bvg.fill()

Get/set the filling colour.

  • bvg.fill(): Return fill colour as [r, g, b, a], or '' (empty strig) if fill is not specified on the object.
  • bvg.fill(rgb): Set fill with a greyscale colour with equal values (rgb, rgb, rgb).
  • bvg.fill(r, g, b, [a]): Set fill with (r, g, b, a). If a is omitted, it defaults to 1.

r, g, b should be in the range of 0-255 inclusive.

bvg.noFill()

Remove BVG object's colour filling completely.

bvg.stroke()

Get/set the outline colour.

  • bvg.stroke(): Return stroke colour as [r, g, b, a]. If stroke is not specified, return '' (empty string).
  • bvg.stroke(rgb): Set stroke with a greyscale colour with equal values (rgb, rgb, rgb).
  • bvg.stroke(r, g, b, [a]): Set stroke with (r, g, b, a). If a is omitted, it defaults to 1.

r, g, b should be in the range of 0-255 inclusive.

bvg.strokeWidth([width])

Get/set the outline thickness.

Returns the current outline thickness if width is omitted. Otherise, it assigns the outline thickness with a new value, and returns the bvg object reference.

  • width : Outline thickness in pixels.

bvg.noStroke()

Remove BVG object's outline completely.

bvg.addClass(c)

Add a class name to the element.

bvg.removeClass(c)

Remove a class name to the element.

bvg.hasClass(c)

Return true if the element has class c.

bvg.removeClass(c)

Add or remove the class c to the element.

Affine Transformations

BVG.translate(x, [y])

Apply a moving translation by x and y units. If y is not given, it is assumed to be 0.

Utility Methods

BVG.rgba(r, g, b, [a])

Return a string in the form of rgba(r, g, b, a).

If only r is given, the value is copied to g and b to produce a greyscale value.

BVG.hsla(hue, saturation, lightness, [alpha])

Return the CSS representation in hsla() as a string.

  • hue: A value between 0 and 360, where 0 is red, 120 is green, and 240 is blue.
  • saturation : A value between 0 and 100, where 0 is grey and 100 is fully saturate.
  • lightness: A value between 0 and 100, where 0 is black and 100 is full intensity of the colour.

BVG.extractNumberArray(str)

Return an array [x, y, z, ...] from a string containing common-separated numbers.

Contribute to this library

Make a pull request or post an issue. Say hello to [email protected].