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browserdevicemanager

v1.2.1

Published

device management of browser

Downloads

672

Readme

Browser Device Manager

This is a device management tool for browsers, which supports the acquisition of microphone, camera and screen shared images. Including some external equipment

The PC supports the browser under windows, MacOS, Linux and electron

The mobile terminal supports Android and IOS browser

device manager demo

Install

html

  <script src="./browserdevicemanager.js" ></script>

npm

  npm i browserdevicemanager

Usage

get camera list

  var devicemanager = new BrowserDeviceManager();

  devicemanager.getCameraList().then((list) => {
    for (let i = 0; i < list.length; ++i) {
      console.log("camera label:", list[i].label, "  deviceId:", list[i].deviceId);
    }
  }).catch((err) => {
    console.log(err);
  })

get mic list

  var devicemanager = new BrowserDeviceManager();

  devicemanager.getMicList().then((list) => {
    for (let i = 0; i < list.length; ++i) {
      console.log("camera label:", list[i].label, "  deviceId:", list[i].deviceId);
    }
  }).catch((err) => {
    console.log(err);
  })

get camera

pc

var devicemanager = new BrowserDeviceManager();
devicemanager.getVideoTrack({deviceId: ""}).then((videotrack) => {
  let mediastream = new MediaStream();
  mediastream.addTrack(videotrack);
  video.srcObject = mediastream;  // video is html video element
}).catch((err) => {
  console.log("get video track error:", err);
})

mobile

var devicemanager = new BrowserDeviceManager();
// user is front, environment is back camera
devicemanager.getVideoTrack({facingMode: "user" }).then((videotrack) => {
  let mediastream = new MediaStream();
  mediastream.addTrack(videotrack);
  video.srcObject = mediastream;  // video is html video element
}).catch((err) => {
  console.log("get video track error:", err);
})

get mic

var devicemanager = new BrowserDeviceManager();

devicemanager.geAudioTrack({deviceId: ""}).then((videotrack) => {
  let mediastream = new MediaStream();
  mediastream.addTrack(videotrack);
  audio.srcObject = mediastream;  // audio is html audio element
}).catch((err) => {
  console.log("get audio track error:", err);
})

get screen

var devicemanager = new BrowserDeviceManager();

devicemanager.getScreenTrack().then((mediastream) => {
  video.srcObject = mediastream;  // video is html video element
}).catch((err) => {
  console.log("get screen track error:", err);
})