brickpi-raspberry
v0.3.8
Published
BrickPi Nodejs API
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brickpi-raspberry
BrickPi Nodejs API module
Introduction
Coupling Dexter Industries amazing BrickiPi board with Nodejs makes for a powerful way to build and program LEGO robots.
Changes
I re-coded the entire module so as to use pure Javascript to communicate with the BrickPi board, therefore no longer relying on Dexter Industries C librairies.
Added PID controllers to the motors for smooth operation.
Install
You'll need a BrickPi compatible Raspian distribution.
Then:
$ npm install brickpi-raspberry
Examples
Running Motors and Sensors
var brickpi = require('brickpi-raspberry');
var robot = new brickpi.BrickPi();
var motorA = new brickpi.Motor({port: brickpi.PORTS.MA, name: 'motorA'});
var motorB = new brickpi.Motor({port: brickpi.PORTS.MB, name: 'motorB'});
var touchA = new brickpi.Sensor({port: brickpi.PORTS.S1, type: brickpi.SENSOR_TYPE.NXT.TOUCH, name: 'Touch Sensor on upper arm'});
robot.addMotor(motorA).addMotor(motorB).addSensor(touchA).setup();
robot.on('ready', function() {
motorA.resetPosition();
motorB.resetPosition();
robot.run();
motorA.start(100).moveTo(5000, function(err) {
// called when motorA has reached 5000 ticks (2500 degrees in rotation)
});
});
setTimeout(function() {
motorB.start(50);
}, 3000);
setTimeout(function() {
motorB.stop();
}, 5000);
robot.on('tick', function() {
// called at every polling cycle.
var value = touchA.getValue();
});
setTimeout(function() {
robot.stop();
}, 10000);
API Documentation
Main Object
Creation
Use the BrickPi()
object contructor. An options object can be passed to the constructor, e.g. {serialPortAddress: "/dev/ttyAMA0", pollingInterval: 20}
. The pollingInterval
is the wait time at the end of an updateValue cycle and the next. default value is 50ms, i.e. about 20 cycles per seconds. It can be set at 0, although that was not tested. Works fine at 20 as well.
Adding Sensors and Motors
Use the addMotor()
and addSensor()
methods to add motors and sensors.
Setup
To initialize the BrickPi object, use the setup()
method. This method establishes the serial port connection to the BrickPi board, sets timeouts and configures the sensors.
Running the BrickPi
Use the run()
method the start your robot. This launches a polling loop that updates motors speeds and encoders and fetches fresh sensor values. It should be called only once the ready
event is received.
Stopping the robot
The stop()
method will do that. This stops the communication polling to the Brickpi, ending all processes and exiting the nodescript.
Events
ready
: issued when the raspberry pi has established a serial connection to the Brickpi and proper timeout values where set.
Motor Object
Creation
Motor()
is used to create the motor object. Specify port aand optionally name:
var motorA = new brickpi.motors.Motor({port: brickpi.PORTS.MA, name: 'motor A'});
Methods
start(speed)
starts the motor at given speed.
stop()
stops the motor.
stopIn(ticks, callback)
stops the motor in the given amount of ticks. Ticks is an absolute value. The callback is called when the motor reaches the desired position and stops. An err
parameter is passed to the callback if the position is not reached, e.g. stop
was called before.
moveTo(ticks, callback)
moves the motor position to the desired tick value (2 ticks equal 1 degree). An err
parameter is passed to the callback if for some reason the desired endpoint was not reached.
motorA.start(150).moveTo(720, function(err) {
if (!err) {
console.log('motorA did one revolution');
}
});
getPosition()
returns current motor encoder position in ticks.
resetPosition()
zeros up the encoder position. Calling getPosition()
right after will return 0 as motor position.
getActualSpeed()
returns the actual motor speed in ticks/second.
PID
When stopIn
or moveTo
is used, a PID (proportional, Intergral and Derivative) control loop is applied to the motor speed/power setting. i.e. the motor slows down start as it approaches the desired position.
Events
stop
: issued when the motor has stopped.
motorA.on('stop', function() {
console.log('motorA has stopped');
});
Sensor Object
Creation
To create a sensor, use Sensor()
providing a name, port and type.
var sensorA = new brickpi.Sensor({port: brickpi.PORTS.S1, type: bricpi.SENSOR_TYPE.NXT.TOUCH, name: 'touch A'});
Current SENSOR_TYPE supported are:
NXT.TOUCH, NXT.ULTRASONIC.CONT, NXT.ULTRASONIC.SS, NXT.COLOR.FULL, NXT.COLOR.RED, NXT.COLOR.BLUE, NXT.COLOR.GREEN, NXT.COLOR.NONE,
DEXTER.IMU.ACC
Methods
getValue()
returns the sensor value. In the case of the Dexter IMU sensor, a structure is returned:
{x: x, y: y, z: z}
Note
For now, the Dexter dIMU sensor will only return the acceleration only in an object ex: {x: 1.2, y:0.1 z:0.2}. And to keep things simple and efficient, one axis is updated per cycle. But considering the can be 50 cycles per seconds, a complete new vector is achieved in 60ms.
Limitations
This module is improving quickly. Stay posted.
A limited number of sensors are now supported. If you require other ones, please let me know.
Sensor port S5 is not implemented.
LED are not implemented.
ASYNC
Use the async
module along with brickpi-raspberry
to create simple, yet powerful LEGO robots. For example, use async.series
and async.parallel
methods to orchestrate the movements of your robot.
video: LEGO excavator in action
Examples
async.series([
function(callback) {
motorA.start(200).moveTo(720, callback);
},
function(callback) {
motorB.start(150).moveTo(-3000, callback);
}
], function() {
console.log('Motor A moved to 720 followed by Motor B');
});