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blackjack-ts

v1.0.0

Published

Blackjack engine written in typescript

Downloads

3

Readme

blackjack.ts

An implementation of Blackjack into your software with Typescript.

Requirements

npm install blackjack.ts

Quick Start

Creating a new game

import { Game } from 'blackjack';
const game = new Game({
	// The player's id
	id: "",
	// The bet amount
	bet: 100,
	// The default multiplier payout on bet
	def_mult: 2,
	// The blackjack multiplier payout on bet
	bj_mult: 3
});

You can initalize a new game by with the Game constructor. You can check the current state of the game with its .state property, it will returrn a typeof GameState.

import { GameState } from 'blackjack';
// Will return true if logging after initializing a new game
console.log(game.state == GameState.Ongoing);

Dispatching actions

The only way to mutate the state of the game is to dispatch actions with Game.hit() or Game.stand().

// State is ongoing
console.log(game.state == GameStage.Ongoing); // true

// Calling an action to mutate the state
game.stand();

// State has changed
console.log(game.state != GameStage.Ongoing); // false

Actions

  • hit
  • stand

States

  • GameState.Ongoing - Whether or not the game is ongoing.
  • GameState.Dealer_Win - Whether or not the dealer has won.
  • GameState.Player_Win - Whether or not the player has won.
  • GameState.Draw - Whether or not the game ended in a tie.