bjy-vue-image-editor
v1.0.1
Published
bjy new Image-Editor for Vue
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TOAST UI Image Editor
This is a Vue component wrapping TOAST UI Image Editor.
🚩 Table of Contents
Collect statistics on the use of open source
TOAST UI ImageEditor applies Google Analytics (GA) to collect statistics on the use of open source, in order to identify how widely TOAST UI ImageEditor is used throughout the world. It also serves as important index to determine the future course of projects. location.hostname (e.g. > “ui.toast.com") is to be collected and the sole purpose is nothing but to measure statistics on the usage. To disable GA, use the following usageStatistics
option when creating the instance.
const options = {
...
usageStatistics: false
}
const imageEditor = new tui.ImageEditor('#tui-image-editor-container', options);
Or, include tui-code-snippet
(v1.4.0 or later) and then immediately write the options as follows:
tui.usageStatistics = false;
💾 Install
Using npm
npm install --save @toast-ui/vue-image-editor
If you install other packages, you may lose dependency on fabric. You need to reinstall the fabric.
```
npm install --no-save --no-optional fabric@~4.2.0
```
🔡 Usage
Load
Using namespace
const ImageEditor = toastui.ImageEditor;
Using module
// es modules import { ImageEditor } from '@nj-toast-ui/vue-image-editor'; // commonjs require const { ImageEditor } = require('@nj-toast-ui/vue-image-editor');
Using
<script>
If you just add javascript file to your html, you use
toastui-vue-image-editor.js
downloaded. Inserttoastui-vue-image-editor.js
withvue
in your html like this:<script src="https://cdn.jsdelivr.net/npm/vue"></script> <script src="path/to/toastui-vue-image-editor.js"></script>
Using only Vue wrapper component (Single File Component)
toastui-vue-image-editor.js
has all of the tui.ImageEditor. If you only need vue wrapper component, you can use@toast-ui/vue-image-editor/src/ImageEditor.vue
like this:import ImageEditor from '@toast-ui/vue-image-editor/src/ImageEditor.vue';
Implement
First insert <tui-image-editor>
in the template or html. includeUi
and options
props are required.
<tui-image-editor :include-ui="useDefaultUI" :options="options"></tui-image-editor>
Load ImageEditor component and then add it to the components
in your component or Vue instance.
import 'tui-color-picker/dist/tui-color-picker.css';
import 'tui-image-editor/dist/tui-image-editor.css';
import { ImageEditor } from '@toast-ui/vue-image-editor';
export default {
components: {
'tui-image-editor': ImageEditor,
},
data() {
return {
useDefaultUI: true,
options: {
// for tui-image-editor component's "options" prop
cssMaxWidth: 700,
cssMaxHeight: 500,
},
};
},
};
Props
You can use includeUi
and options
props. Example of each props is in the Getting Started.
includeUi
| Type | Required | Default | | ------- | -------- | ------- | | Boolean | X | true |
This prop can contained the
includeUI
prop in the option. You can see the default UI.options
| Type | Required | Default | | ------ | -------- | --------------------------------------- | | Object | X | { cssMaxWidth: 700, cssMaxHeight: 500 } |
You can configure your image editor using
options
prop. For more information which properties can be set inoptions
, see options of tui.image-editor.
Events
- addText: The event when 'TEXT' drawing mode is enabled and click non-object area.
- mousedown: The mouse down event with position x, y on canvas
- objectActivated: The event when object is selected(aka activated).
- objectMoved: The event when object is moved.
- objectScaled: The event when scale factor is changed.
- redoStackChanged: Redo stack changed event
- textEditing: The event which starts to edit text object.
- undoStackChanged: Undo stack changed event
<tui-image-editor ... @addText="onAddText" @objectMoved="onObjectMoved"> </tui-image-editor>
...
methods: {
onAddText(pos) {
...
},
onObjectMoved(props) {
...
}
}
...
For more information such as the parameters of each event, see event of tui.image-editor.
Method
For use method, first you need to assign ref
attribute of element like this:
<tui-image-editor ref="tuiImageEditor" :options="options"></tui-image-editor>
After then, you can use methods through this.$refs
. We provide getRootElement
and invoke
methods.
getRootElement
You can get root element of image editor using this method.
this.$refs.tuiImageEditor.getRootElement();
invoke
If you want to more manipulate the ImageEditor, you can use
invoke
method to call the method of tui.ImageEditor. First argument ofinvoke
is name of the method and second argument is parameters of the method. To find out what kind of methods are available, see method of tui.ImageEditor.const drawingMode = this.$refs.tuiImageEditor.invoke('getDrawingMode'); this.$refs.tuiImageEditor.invoke('loadImageFromURL', './sampleImage.png', 'My sample image'); this.$refs.tuiImageEditor.invoke('startDrawingMode', 'FREE_DRAWING', { width: 10, color: 'rgba(255, 0, 0, 0.5)', });